




It didn't always. Things were different when it was just ARR. SE has slowly made healing and tanking less necessary. They can continue it or if they really don't intend for the game to be like this, they can make adjustments.But I think that is at least part of the reason combat in this game exists in it's current iteration - there are lots of games out there that play up the holy trinity to the point that tank and healer DPS are not really a concern for whatever reason. This game takes a different approach.
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