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  1. #1
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    But you're right, I don't pay your sub and you don't pay mine. Now where did I put my votekick button...
    What a shame and i realy thought you where a smart and nice person, but with that comment you clearly showed that u are not better than all these dungeon elitist i encountered so far. In my expirence its nothing bad to stay silent and your thoughts for yourself, if someone realy wants help he usually asks for it. Also if i realy see someone falling down the stairs it highly depends on the impression i get from the person if im willing to help or not. This make me maybe sound like an asshole but i seen far to many ungratfull people (someone even get mad at you) than that im willing to help blindly everyone.

    I dont think that you are a bad person but to me it seems that you are not able (like many others here) to handle persons well that have their own opinion (witch dosnt fit your own) and stick with it.
    (0)

  2. #2
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Missbone View Post
    snip
    So what you're saying is that if you enter a Lv70 dungeon where you've got a tank who never uses AoE threat and let's the DPS tank the mobs, it's bad to votekick the guy because "they have their own opinion"? Where do you draw the line in where a votekick is justified?

    I don't like excessive votekicking either, but seriously, out of ALL, I mean ALL of the Duty Finder I've done, I've participated in <5 votekicks that were for anything other than AFK/Disconnect purposes. Pretty sure that this is only 1-2 but I will say <5 to be sure.

    I really, REALLY hate the forum system. 1000 characters is just asinine.
    (10)

  3. #3
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Maeka View Post
    Where do you draw the line in where a votekick is justified?
    I never start a votekick because of bad playstyle. If something like you say realy happens the tank gets his mistake realy fast the one or the nother way.

    Btw. while i was reading your previous post i couldnt realy understand how it whas possible for you not to run oom when the group plays bad, until i saw that you mention lucid. I used it so far only to reduce my aggro if i had got some adds. I never noticed that it also restores your mana.^^
    (0)

  4. #4
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Missbone View Post
    I never start a votekick because of bad playstyle. If something like you say realy happens the tank gets his mistake realy fast the one or the nother way.

    Btw. while i was reading your previous post i couldnt realy understand how it whas possible for you not to run oom when the group plays bad, until i saw that you mention lucid. I used it so far only to reduce my aggro if i had got some adds. I never noticed that it also restores your mana.^^
    They really SHOULD change the Tooltip so that it is more clear as to what it actually does. There's been discussions on this.

    BUT now that you know, you will try to throw some DPS now that you know you absolutely cannot run out of MP?
    (4)

  5. #5
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Maeka View Post
    They really SHOULD change the Tooltip so that it is more clear as to what it actually does. There's been discussions on this.

    BUT now that you know, you will try to throw some DPS now that you know you absolutely cannot run out of MP?
    Yeah that was an issue even back when it was called Shroud of Saints and it boggles my mind that they never updated it when it became a Cross-Class skill.
    (0)

  6. #6
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Enla View Post
    Yeah that was an issue even back when it was called Shroud of Saints and it boggles my mind that they never updated it when it became a Cross-Class skill.
    Yeah, I remember that... I still do not understand who at SE thinks players use SoS (or now LD) primarily for the enmity reduction. I mean, I can count on one hand the number of times I've pulled hate by healing, lol. Out of every 1,000 times that SoS or LD was used, what, 1-2 times it was for actual enmity reduction (by players who understand what the skill actually does, that is)?
    (3)

  7. #7
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Maeka View Post
    Yeah, I remember that... I still do not understand who at SE thinks players use SoS (or now LD) primarily for the enmity reduction. I mean, I can count on one hand the number of times I've pulled hate by healing, lol. Out of every 1,000 times that SoS or LD was used, what, 1-2 times it was for actual enmity reduction (by players who understand what the skill actually does, that is)?
    I honestly think Lucid should have a rework with regards to the enmity dump part of the skill. I feel the same way about BRD/MCH Refresh/Tactician. Skills that are used primarily for support/self-sufficiency also functioning as enmity dumps can be... tricky sometimes. The number of times I have used Tactician to dump my own aggro and then subsequently a melee died and could have used the TP is numerous. Same thing with Refresh—there’s so many ways to use that skill, one of which is offensively for the sake of Foe’s and extending it’s duration/allowing for more casts during a given fight, but unless your healers are on top of their own mana and Lucid usage, it’s tricky to use Refresh in such a way.

    I honestly think that all jobs should have access to Diversion, and it function as both an enmity dump AND an enmity queller but, sigh. Such is not the case. :c Or at least give WHM another ability to use as an enmity dump instead of relying purely on Lucid or a NIN, since they have the strongest heals and are usually the ones ripping aggro through healing (sometimes ASTs do, but I rarely see that; I almost never see a SCH threatening to rip hate through healing).

    Having a NIN helps, because they can Smokescreen a healer about to rip hate, but you can’t always rely on having a NIN in DF/PUG groups. Alas.
    (1)
    Last edited by HyoMinPark; 11-19-2017 at 08:10 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #8
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Maeka View Post
    They really SHOULD change the Tooltip so that it is more clear as to what it actually does. There's been discussions on this.

    BUT now that you know, you will try to throw some DPS now that you know you absolutely cannot run out of MP?
    That i cant promise, but i surly will use Lucid more often from now on to prevent mana issues like i had before sometimes.
    (1)

  9. #9
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Missbone View Post
    That i cant promise, but i surly will use Lucid more often from now on to prevent mana issues like i had before sometimes.
    General rule of thumb is to use it around the 70-80% MP range and just use it on cooldown or as needed. It'll solve pretty much all your issues if you also use Thin Air while Lucid is on cooldown.
    (4)

  10. #10
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Enla View Post
    General rule of thumb is to use it around the 70-80% MP range and just use it on cooldown or as needed. It'll solve pretty much all your issues if you also use Thin Air while Lucid is on cooldown.
    Everybody has their own methods, my own involve a 50% MP threshold, but that's in 5-mans. Might want to bump that up to 75% if you're doing an 8-man trial and you got people dying to mechanics, lol.

    But yes, that's generally what one should do with Lucid. Set a threshold that works.. 50%... 75%...etc. Generally how I do it.



    @Missbone:

    Start off small. An Aero here, there. Maybe when you get used to that, Aero III a group when the tank first pulls it. When a boss is first pulled, 1-2 Stone IVs and an Aero before the tank takes any damage. Slowly work damage into your methods/thinking. Absolutely nobody is expecting you to go full pro, max-dps right off the bat.

    Also, make sure it's a good tank before you do this. Maybe even ask some FC mates to help you get the hang of healer DPS, and ask them to do the "Baby Pulls" that you mentioned against previously in the thread. Baby Pulls would give you plenty of time to get used to switching between enemies and players.
    (3)

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