Page 68 of 132 FirstFirst ... 18 58 66 67 68 69 70 78 118 ... LastLast
Results 671 to 680 of 1316

Thread: Black Mage

  1. #671
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Only problem with this ideal if that is what they are going with, the disparity is rather big, the gap between smn and blm is big enough to warrant changes i think.
    Party Finders and i guess that website everyone posts parses... pretty much shows this
    Sad indeed if this is what they are thinking. I guess we will need to keep after them for changes like the smn community did
    (3)

  2. #672
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Well our point of wiew is very biased tbh, we always say the gap is big but never quantify it really, which tends to blow things out of proportions.
    I mean if parses are something to go by the difference on using a BLM or meta is about some secs shaved off from the kill.

    It's worrying that ppl say that utility jobs will always be chosen in comps but never actually talks about the hardle that comes with it.
    If you fuck up your ley lines timing the dps loss is inferior to fucking up trick attack or foe or any other raid buff.
    It's possible that SE consider this when they speak about jobs beign fairly close, we don't know exactly what is their metric on job balance which in leads us on having hard times on giving feedbacks.
    That said there also the fact that the community is not mature enough imho when it comes to balance because when they find something that doesn't work well with the goal set by the devs and they have a gain from they'd rather keep it for themselves, which honestly leads us to lose credibility in their eyes.
    (1)

  3. #673
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I will agree with what you have said.
    Other issues i do have and this has been since HW is the damn gear and it sharing with other casters. it is such a pita, lol
    SB it would seem they were very clueless on what stats should be added to weapons...
    Blm needs the most love at this point and Red needs some minor changes as well.
    (1)

  4. #674
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Would say that SB was following their trend till they didn't add the relic weapon in 4.1

    But ye if you consider the casters in their balance blm needs some love and red mage too unless SE does consider the chain ress of so much value that is better to keep their dmg down at which point I'd rather them remove raise from their dualcasted spells altogether
    (1)

  5. #675
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    They didn't add it because Eureka fell behind on schedule.
    (2)

  6. #676
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I remember it tyvm, I was stating that according to how they made gear so far the relic would've been probably a spellspeed staff (which in fact shinryu weapon is) because it was one of the combination lacking
    (0)

  7. #677
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Yes because the gear itself had crappy stats thus far for blm and the weapons (both tome and Susano) are big wtf moments. Like no spell speed but Red Mage had ss added to their weapon which was also wtf, lol
    I am very disappointed we did not have Relic yet as i feel it is already late to get started but sure sounds like Eureka will bring lots. Hopefully it does not disappoint
    (0)

  8. #678
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Remedi View Post
    Whelp in a recent interwiew yoshida said they are fine with the job balancing, saying that they goal is for jobs to be adeguate for the content and making sure that the disparity isn't extremely big.
    Take from this w/e you will, imho he's right and wrong about this but meh kinda sad
    Keeping the thread about the AF/UI tight timers made them relax the issue by lowering cast times, so hopefully keeping this thread alive and active might make them reconsider their position...
    (5)

  9. #679
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I agree, we should keep this alive as much as we can
    (1)

  10. #680
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Sfia View Post
    Black Mage has ZERO offensive utility.

    On top of their lack of offensive utility, they are not able to consistently capitalize on these burst windows provided by other raid members.

    Both Summoner and Red Mage have their niche in the raid scene, and out of it. Red Mage is a blind progression godsend with its simple rotation and ability to verraise at will, on top of that it is the forerunner in the oh-so-competitive world of POTD solo runs. Summoner provides very high total raid dps (which is being hugely buffed in patch 4.1) as well as a raise which is valuable for progression. Black mage provides nothing outside of its lackluster damage contribution and slow learning curve for fights due to its turret playstyle.

    Black Mage is left in a spot which is honestly disappointing.. struggle with horrible execution of rotation due to forced GCD clipping.. small windows to maintain buffs while executing optimal rotation
    ^ this (keeping the fire burning)
    (2)

Page 68 of 132 FirstFirst ... 18 58 66 67 68 69 70 78 118 ... LastLast