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  1. #25
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mahrze View Post
    Or to simplify, like a manual transmission on a car for you to rev up or down. Though keeping TK as an all-burner with its current potency still feels niche, but the rev up/down is indeed an idea I can see on MNK.
    I like the idea, but I feel like getting too much Greased Lightning would make the job less engaging and more difficult. It would be hard to weave in a Steel Peak, for example, if GL IV made skill speed so high as to make weaving skills a DPS loss.

    I've heard of the concept of implementing GL IV as a reserve stack as opposed to an active one. This would mean you could, in theory, have GL IV, use Tornado Kick which puts you down to GL I, and immediately execute a Demolish or Snap Punch, and be back to GL II, effectively making the skill less of a punishment to lose.

    Also an idea that occurred to me while tying this out that would be a huge quality of life improvement for maintaining monk stacks, is have each individual stack time out on its own. So say a boss jumps and you have 10 sec of GL left, if you would not be able to refresh it otherwise, rather than lose all three stacks, you go to two stacks with now 16 seconds to gain back your third stack or go back to one stack. This would put the buff more in line with Huton giving you effectively up to 47 seconds to execute a Corel Stance move before losing all your stacks while still putting you back if you can't maintain it fully. This would be even more improved if the fourth reserve stack was a thing. So if the jump was more than 16 seconds and you wouldn't be able to utilize Riddle of Earth, you can still potentially have two or three stacks when combat resumes.
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    Last edited by wereotter; 11-11-2017 at 05:25 AM. Reason: character limit