no win scenario is when if you don't do something you can't progress. 1 mistake from 1 person doesn't cause a wipe. the whole group needs to make mistakes to cause a wipe.
did you not read the whole post? just asking because you pulled 1 line and using it to insult me rather looking at the post as a whole. This is the type of stuff I'm talking about the petty behavior over a difference in opinion.
Last edited by BigRed5392; 11-03-2017 at 07:15 PM.
There it is again. You don't know what you're talking about.
And I am not insulting you oO
Your statement is not an opinion, it's a fasle fact, I'm just pointing it out. When you say "one person can't cause a wipe", this is not just not true, and I can find many fights in this game where your statement is false. No insults here, just facts.
Last edited by Deithwen; 11-03-2017 at 07:25 PM.
explain how people plated mmo before the parser.... as mmo existed before a parser. It isn't hard to figure stuff out on your own with out a parser.Of course some people will abuse it and that's why there is are report /black list means.
As it's been suggested in this thread, enabling parsers for premades in high difficulty content such as savage, utimate or maybe extreme primals and limiting it's use to these only would be a solution to limit bad behaviour.
Also, I feel you have a very binary vision about players who use parsers and fflogs, as if they were all the same "bad" people and "elitists".
just a few questions, wouldn't you want to know how you performed in a fight ? Or, during progression, being able to see what caused a wipe, what can be improved, why the dps check wasn't reached ? There are informations only a parser can provide, and regarding FFlogs, it's an extremly powerfull tool that's not limited to an "epeen" scale.
you can get all that info by communicating with the party, ask if anyone had issues that may have caused them to mess up their rotation. No need for a parser, no need to kick ppl out.
assuming i don't know what I'm talking about is an insult though, as i can find and have experienced fights that 1 person isn't the issue.There it is again. You don't know what you're talking about.
And I am not insulting you oO
Your statement is not an opinion, it's a fasle fact, I'm just pointing it out. When you say "one person can't cause a wipe", this is not just not true, and I can find many fights in this game where your statement is false. No insults here, just facts.
1) did the group communicate? if no they are part of the issue
2) is the healer healing no matter what? if no then the healer is at fault.
3) is the tank tanking no matter what? if no the tank is at fault.
4) did the leader explain the strategy to be used? if no, they are at fault
i can go on.JP don't seem to have an issue with doing any of these... whats the NA community issue? I rarely see people communicate, I rarely see healers heal regardless, i rarely see tanks tank regardless.
I see people with a vote kick trigger finger. I see people pointing fingers. I see people name and shame.
Last edited by BigRed5392; 11-03-2017 at 08:05 PM.
Older MMOs generally didn't have as much of an endgame or raid focus as modern ones did. Just getting to the level cap alone was an achievement, and there was much more alternative play such as RPing, open-world PvP, and more freedom for players to create their own identity. WoW wound up being a curse on the genre imo in that it sped up the leveling curv, created cross-server play, and created the idea of modern endgame raiding based on math and stats. They contributed to the munchkinization of the genre, and tipped the balance of the MMO genre to the math nerds.
I think this is why the genre is in decline. You have a brief leveling curve and a rather bare-bones world focus, with the majority of long term play in endless raids. The idea of MMOs as worlds gives way to MMOs as math exercises.
Last edited by RiyahArp; 11-03-2017 at 08:37 PM.
While I can confirm what you said is true regarding JP servers and how they tend to handle strategies (macro and such), this statement you insist on making is just false. I mean no offense at all, but it doesn't seem like you do content where these things DO happen. I can mention some examples to you, from this raid tier, where a single person making a mistake can wipe the whole party:
- A DPS fails to do Unstable Gravity in O2S. This causes a nuke to go off that will almost certainly kill both healers. If you don't have a RDM/SMN it's a wipe.
- Anyone failing game table in O3S. This is recoverable now that we overgear it, but at i320 it was basically a surefire wipe (Damage Down + Infirmity + Vulnerability Up for a long ass time packed on a fight with a tight enrage)
- Anyone messing up their positioning during Grand Cross Omega on O4S - specially healers as this is followed by Almagest (hard hitting raid buster).
- A healer failing to do chains in Shinryu Ex can cause both healers dying.
- A tank is supposed to pop invul, but doesn't and dies to Akh Morn in Shinryu Ex. The next blasts will follow the aggro table, nuking the rest of the party and almost surely causing a wipe.
Examples from Creator (when it was relevant):
- Any single person failing a Time Gate on A12S will cause a guaranteeed wipe.
- Anyone misplacing Defamation on A12S will cause a wipe.
- Anyone clipping the last tower during Limit Cut 2 will cause a wipe.
I could go on, but my point is, Ex Trials and SPECIALLY Savage Content is absolutely full of situations where one person making a mistake will lead to a party wipe. You should really try to do all the content in the game before making these statements, like Deithwen said, it makes it look like you don't know what you're talking about.
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