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  1. #71
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,483
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Dzian View Post
    The definition of what is considered "Pay to Win" has changed over recent years.
    Can I click a love not like button for you? With no 100% set definition currently for pay2win(advance), the one side defends the corporate coffers. The other side vilifies the casual or lazy (perspective).

    Quote Originally Posted by Ilan View Post
    I still don't get why people need a load of retainers. I'm not a hoarder, i'm fine with 2.
    With some basic game play and 8 max retainers you can maintain a very profitable gil flow. 14 hours a week spread over 2 hours a night from hunts/dailies/retainers/solomaps is usually a solid million/week on Balmung but it is boring. Now remember they have hinted that some sort of phone app for retainers. How many times a day you touch your phone? Lets say you can get in at least 12 venture cycles, that works out to 96 a day.

    Quote Originally Posted by Ilan View Post
    So biggest reason is hoarding again. Because you can generate enough income with 2 retainers.
    The ability to have 160 slots so you can sell items in stacks of less then 10 is way greater then hoarding. You get extra gathering mats and literally sell for more then HQ if you sell 1 at a time. If they ever change the system so people can buy one out of a stack at a time, I am screwed. Also won't need the extra MB space.
    (0)
    Last edited by Moonlite; 11-02-2017 at 12:08 PM.

  2. #72
    Player
    Mitsuri's Avatar
    Join Date
    Nov 2017
    Location
    Girdania
    Posts
    17
    Character
    Liv Swan
    World
    Diabolos
    Main Class
    White Mage Lv 70
    Quote Originally Posted by LastFireAce View Post
    other P2P MMO like this?
    do they add micro transactions this much ?
    I'm ok with jump potion and what not, but clothing and past event is NO ok for me but whatever. /sigh
    idk this my first and only MMO.
    I can't escape you lol. I have no idea about the rest of the past events things but I sorta get the All Saints' Wake stuff being sold this year.. Seeing how they changed what the loot was. It's a good thing for people who want the glamour but wasn't playing that year. Everything else. Meh. I get your point. It sorta makes it not so special anymore.
    (2)

  3. #73
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    The reality is that microtransactions have always been a slippery slope. Even if you're okay with the current state of microtransactions in FFXIV, endorsing them encourages SE to slide further down that slope, until it becomes a sheer vertical drop.
    (6)

  4. #74
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kohdo View Post
    The reality is that microtransactions have always been a slippery slope. Even if you're okay with the current state of microtransactions in FFXIV, endorsing them encourages SE to slide further down that slope, until it becomes a sheer vertical drop.
    Stop with the hyperbole, both Square and Blizzard have been very good about making sure only optional items are in the store.

    To further expand on this, some people may consider the additional retainers and the retainer jump potions pay to win, but that's only if you consider having a lot of gil as winning. That would be valid if you could use gil to buy the best gear for either PvE or PvP, which is not the case. As the top tier gear is always locked out from advanced melding, you can't pay someone to overmeld it, and even more, you don't need gil to buy material.

    Gil has a lot of side benefits, like housing and glamour, but so long as the only way to get the best gear for PvE and PvP is to actually participate, they're fine.

    Back to the original question, the jump potions are godly if you hire new retainers or if you switch a retainer's job, because leveling retainers is an exercise in tediousness. Having a lot of retainers is good if you're crafting or trying to make a lot of gil, but for most players, the 2 you get for free with more than enough to bring in gil with good venture management.
    (4)
    Last edited by Delily; 11-02-2017 at 07:10 PM.

  5. #75
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Delily View Post
    That would be valid if you could use gil to buy the best gear for either PvE or PvP, which is not the case.
    That implies that your winning condition is "Getting the best gear for either PvE or PvP", but neither actually gives you an advantage that would allow you to "win" against other players. Gear in PvP is entirely irrelevant and PvE is non-competitive content, you cannot beat anyone at it any more than you can beat someone at glamouring, namely by making an artificial competition for yourself with self-given criteria such as clear speed - which is no different from mog station items being P2W in a fashion contest. That's not even considering the fact gear gets synced, making any potential advantages only apply in a very limited content scope at the current endgame.

    With the way gearing in this game works, even current Best in Slot gear in the shop wouldn't be P2W, because BiS is entirely optional - You do not need it for anything (As evidenced by the 90% who never get it and are perfectly fine) and even if you were to get an advantage from it by finishing your beast tribe quests or roulettes slightly faster, the next even patch would invalidate it anyway, making it no different to a level jump, XP boosters, point boosters or any other timed advantage.

    If you feel so inclined, you can also argue that expansions are pay to win, as people who buy them get a lasting and big advantage over people who don't buy them and they cost real money. You can get MUCH better gear in there, get more levels, more abilities and access to new jobs, they can craft more stuff etc. Can it even get any more P2W?

    Honestly, "Pay to Win" is such an arbitrary term these days, it hurts. You can argue almost anything as P2W and not P2W depending on your personal agenda.
    (1)

  6. #76
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Zojha View Post
    Honestly, "Pay to Win" is such an arbitrary term these days, it hurts. You can argue almost anything as P2W and not P2W depending on your personal agenda.
    2018: Gamespot/IGN - "Game Company officially goes P2W by charging $60 to play their game."
    (1)

  7. #77
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Moonlite View Post
    Can I click a love not like button for you? With no 100% set definition currently for pay2win(advance), the one side defends the corporate coffers. The other side vilifies the casual or lazy (perspective).



    With some basic game play and 8 max retainers you can maintain a very profitable gil flow. 14 hours a week spread over 2 hours a night from hunts/dailies/retainers/solomaps is usually a solid million/week on Balmung but it is boring. Now remember they have hinted that some sort of phone app for retainers. How many times a day you touch your phone? Lets say you can get in at least 12 venture cycles, that works out to 96 a day.



    The ability to have 160 slots so you can sell items in stacks of less then 10 is way greater then hoarding. You get extra gathering mats and literally sell for more then HQ if you sell 1 at a time. If they ever change the system so people can buy one out of a stack at a time, I am screwed. Also won't need the extra MB space.
    I made and could make enough gil with 2 retainers, so 8 is obviously not necessary exept you keep every single item that you got and maybe if you cap every retainer with gil.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #78
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,472
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    The jump potions are extremely unnecessary. With very casual play, you can level everything pretty quickly. I rarely play more than a few hours weeknights, and maybe a bit more on weekends and....


    I mean... you are actively paying to not play the game. Never made sense to me at all.
    (1)

  9. #79
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Ilan View Post
    So biggest reason is hoarding again. Because you can generate enough income with 2 retainers.
    do you craft at all? I'm just leveling my crafts to 70 and between leves and collectibles you need a buttload of mats. More so if you farm it yourself, and make mats from the ground up. Most 60-70 crafts requires 3-5 material. Look up food crafting, and alchemy.
    (0)
    Last edited by BigRed5392; 11-03-2017 at 03:53 AM.

  10. #80
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Mitsuri View Post
    I can't escape you lol. I have no idea about the rest of the past events things but I sorta get the All Saints' Wake stuff being sold this year.. Seeing how they changed what the loot was. It's a good thing for people who want the glamour but wasn't playing that year. Everything else. Meh. I get your point. It sorta makes it not so special anymore.
    older mmo sold the past years event gear from an in game vendor. holiday gear isn't meant to be rare, it is a reward for playing. Since microtransactions became a thing, they took itout of the game and put it in the cash shop. Even ff14 2.0 was like this till cash shop came in roughly 2.3 ish.
    (1)

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