Time to nerf bio3 and miasma3 and make the dot 40 potency again, I suppose...
https://www.fflogs.com/statistics/17...t=2&dataset=95
Time to nerf bio3 and miasma3 and make the dot 40 potency again, I suppose...
https://www.fflogs.com/statistics/17...t=2&dataset=95
This graph is a bit misleading, though. "All Bosses" statistic is bad because of Halicarnassus padding and because the logs take Radiant on SMN's own damage. Also might be too soon to pull out statistics becaaaaaaause. SMN is still not popular among speedrunning groups since most of them don't have the MCH with a caster geared. So the tendency is SMN's damage to get even higher on orange percentiles later on.
Still, SMN is too strong regardless. It's not even that to be fair, it's mostly SE afraid of giving damage to "damage only" jobs.
Last edited by zuzu-bq; 10-13-2017 at 12:31 AM.
are serious to point on a statistic after 1,5 day?...
Radiant shield IS Summoner's own damage. Why should it not calculate as such...?
That's most of the entire thesis of this thread. Utility IS damage, so saying "raw damage" on a class like BLM is its utility is just plain wrong.
DRG and NIN dps is basically the same. Now, if you think that DRG's litany, sight and disembowel are stronger than TA your question would make sense. But since they're not, I don't see why DRG having 0.0001% higher dps than NIN would be a problem.
As for RDM...well, if DRG had verraise, vercure and could freely do damage in a ranged position that comparison would make sense, I guess...?
The problem with SMN after 4.1 is that its st damage seems to be extremely close to SAM's, the selfish dps job, while also having very strong aoe damage (tri-bind buff probably made as strong as blm's if not stronger) and devotion...and it also became the most mobile caster in the game. SMN is the new MCH lol
They always do that. A class has issues, is too weak compared to the others, then they buff it to op level. SE has no clue about class balance.
to be fair its still better than being stuck with DRG/NIN/BRD/MCH since 3.4
We should probably stop crying to nerf to SMN, yes they are ridiculously powerfull now, but its not even guaranteed they will be chosen over the current NIN/DRG/MCH/BRD meta, that is just how OP and persistent this team is.
They mostly represent the level of power required for a caster to be competitive with the incredible utility brough by ranged and boosted by DRG.
I'm not crying for a Smn nerf, we all know they needed the changes.
I'd just like the dev team to do some actual testing before they release any adjustments to any classes. And do some research about class balance, it's been fucked up forever.
Also, I get you made the new jobs stronger to make people play them, but pls stop doing stuff like that. It's a slap in the face for people who decide to stick with their class and it screws the power balance up even more.
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