Page 19 of 129 FirstFirst ... 9 17 18 19 20 21 29 69 119 ... LastLast
Results 181 to 190 of 1319

Thread: Black Mage

Hybrid View

  1. #1
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Shiroe View Post
    ^ this

    make Blm T3 dots give the target a slight magic vulnerability (increasing theyre personal dps a tick..., but also making a parallel 2nd "meta" with 3 casters in it)
    increasing the blm dps by 5-7%, and the party magical dps by 2.5-3% (unless another blm are in the party, other blm only buffs himself 5-7% if he uses T3, but does not get buff from other blm)
    (0)

  2. #2
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    If they're going to do a magic vuln up for BLM it should most definitely be on Blizzard IV

    Also, for the record, Melee AND ranged DPS don't have Raise, so your point is moot. PLD should get one too, though.

    180s recast would NOT be "garbage", you could raise a dead healer, which is significantly better than wiping in a light party and helpful in a full party, so... good work thinking that one through

    The proposed Convergence sounds like a LOT of work to implement, which is fine, but that's not something they could do in 4.11, that would have to be for 5.0. Increasing/decreasing timers, potencies, or light re-scripting, on the other hand, is very doable.

    @MidnightTundra: I'm confused by your response. If I'm full 340 on SMN but with susano book, then I'm full 340 on BLM too, but with Genji staff. That's the point of my statement; I was much more easily able to be much stronger on SMN even with sub-optimal stats than on BLM. This is a problem.

    Gonna say it one more time for dramatic effect: No matter how much they buff any class's pure damage, classes with strong utility (see also: damage) will be favored for party play because that is what they are designed for. Unless BLM is able to do absurdly higher numbers than the contenders, IT WILL STILL BE MORE EFFICIENT TO TAKE THE CONTENDERS.
    (0)
    Last edited by Llugen; 10-12-2017 at 11:14 PM.

  3. #3
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    so you want a 7%+3%+maybe con 10%, devotion 2% and TA 10% to make Blm superior? ^^'

    devo, con & trickattack already push Blm - why should Blm get a selfbuff while all other utility are partywide?
    (0)

  4. #4
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Neela View Post
    so you want a 7%+3%+maybe con 10%, devotion 2% and TA 10% to make Blm superior? ^^'

    devo, con & trickattack already push Blm - why should Blm get a selfbuff while all other utility are partywide?
    A Magic Vuln would be a decent compromise at utility/selfishness, because healers and paladins and other magic damage (Raiton) would still benefit. Furthermore, having it apply from Blizzard IV especially would increase incentive to use it as intended no matter other procs/timings. This can also be a detriment if you get a bunch of lucky procs and the timer on it runs out, depending on the duration they would decide to give it.

    The minor issue with this is that it unbalances Garuda even further, which she's already pretty much ignored in favor of sicfrit. RIP
    (0)
    Last edited by Llugen; 10-12-2017 at 11:12 PM.

  5. #5
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Llugen View Post
    A Magic Vuln would be a decent compromise at utility/selfishness, because healers and paladins and other magic damage (Raiton) would still benefit. Furthermore, having it apply from Blizzard IV especially would increase incentive to use it as intended no matter other procs/timings. This can also be a detriment if you get a bunch of lucky procs and the timer on it runs out, depending on the duration they would decide to give it.

    The minor issue with this is that it unbalances Garuda even further, which she's already pretty much ignored in favor of sicfrit. RIP
    I think a fix could be ruin mastery proccing only from burning strike/wind blade (at a higher % ofc) and making radiant shield proc only from melee strikes but dunno if that'll be enough
    (0)

  6. #6
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Currently my SMN friends and I are working on the math/the rotation to cycle between both ifrit and garuda to utilize both, especially since there is no longer any MP dump and resummoning costs almost nothing. But I digress.

    I mentioned before that flat potency changes are not only boring, but potentially breaking. without careful thought. A magic vuln could hurt the class as much as it helps, if not done carefully (different timings with procs and such). Another thing I'd like to see is a BLM "meditate" like SAM's but it just holds astral/umbral at 13s and lets the polyglot timer continue ticking.
    (0)

  7. #7
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Time to nerf bio3 and miasma3 and make the dot 40 potency again, I suppose...

    https://www.fflogs.com/statistics/17...t=2&dataset=95
    (4)

  8. #8
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    This graph is a bit misleading, though. "All Bosses" statistic is bad because of Halicarnassus padding and because the logs take Radiant on SMN's own damage. Also might be too soon to pull out statistics becaaaaaaause. SMN is still not popular among speedrunning groups since most of them don't have the MCH with a caster geared. So the tendency is SMN's damage to get even higher on orange percentiles later on.

    Still, SMN is too strong regardless. It's not even that to be fair, it's mostly SE afraid of giving damage to "damage only" jobs.
    (0)
    Last edited by zuzu-bq; 10-13-2017 at 12:31 AM.

  9. #9
    Player
    GospelVhae's Avatar
    Join Date
    Nov 2016
    Posts
    44
    Character
    Freyja Crescent
    World
    Tonberry
    Main Class
    Red Mage Lv 70
    I called it, but this is pretty absurd actually. Guess we're actually back to the status quo that is 3.2

    What a game
    (0)

  10. #10
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    are serious to point on a statistic after 1,5 day?...
    (2)

Page 19 of 129 FirstFirst ... 9 17 18 19 20 21 29 69 119 ... LastLast