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  1. #1
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tint View Post
    DRK self sustain was always the weakest of the 3 tanks. we lost Boodbath and Mercy Stroke in 4.0, however, Mercy Stroke had not much relevance and the lost of Bloodbath is compensated with the Souleater buff. they increased not only the potency, but you can use Dark Arts now basically on every combo, wich further increases the potency of Souleater and a bigger potency means a stronger heal.

    the real problem of DRK still is the lost of the weaker defensive cooldowns with longer uptime. 20 seconds Foresight and 20 seconds Reprisal. DRK still has a good defensive kit against tank busters, but Souleater alone is not enough for inbetween these busters...
    Today for instance healer died at around 10% on Zenos, I managed to keep the DPS a couple aoes up with TBN but I couldn't solo him at around 6%. I just feel really weaker in general and very squishy without TBN up.
    (0)

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Mekhana View Post
    Today for instance healer died at around 10% on Zenos, I managed to keep the DPS a couple aoes up with TBN but I couldn't solo him at around 6%. I just feel really weaker in general and very squishy without TBN up.
    just look at our defensive kit after 4.0:

    Dark Mind
    Shadow Wall
    The Blackest Night
    - that's everything wich actually reduces damage. one skill wich only works on magic damage, one skill with a super long cooldown, both skills have only 10 seconds uptime, and we have TBN.

    then we have Living Dead and some selfheal from Souleater and Abyssal Drain.

    this is your whole, personal defensive kit. i want to mention that PLD has a passive defensive buff through his shield and WAR has an increased parry rate with his Beast Gauge in tank stance, on top of everything else, while DRK has nothing compareable.

    edit: oh, i have forgotten that you can spend half your mana bar for an aoe blind >.>

    i was never into dps, i am a tanky tank who likes being tanky. but DRK doesn't really feel like a tank anymore. way too often i have to rely on the healer alone, since i have absolutely nothing to help him with mitigation, or i will feel even more sorry when the next buster comes and i already have blown my few cooldowns...
    i was in Chrysalis through trial roulette lately and i felt like a noob eating all the tankbusters without any cooldowns... but what should i do? TBN is a lvl 70 skill and the busters are physical... Rampart and Shadow Wall are simply not enough for that fight...
    (6)
    Last edited by Tint; 10-06-2017 at 09:06 AM.

  3. #3
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Tint View Post
    just look at our defensive kit after 4.0:
    if only DRK had another damage reduction skill that say, reduced damage by 20% or something. Call it shadowskin or something that it could slot alongside rampart and shadow wall to make up for its lack of defensive CD's.


    *edit, I just noticed that PLD gets 6 traits compared to DRK's 5 and WAR's 4.

    War's only trait aside from increased Vit is infuriate reduction...bleh.


    DRK gets blood on combos and...skills. Amazing...

    PLD gets a flat 20% damage reduction for cover and the ability to cast any spell without interruption along side vit and oath gauge alongside everything else. Say what?

    A new trait for DRK would be a nice chance to buff it I think.
    (0)
    Last edited by Tegernako; 10-06-2017 at 12:42 PM.

  4. #4
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Tegernako View Post
    A new trait for DRK would be a nice chance to buff it I think.
    For sure. This has been brought up a number of times in the DRK threads.

    The fact that Blackblood and Enhanced Blackblood we're broken up into two different traits is ridiculous and it feels like this was just done to spread one thing out and make it seem like DRK has more traits than it functionally does. They should just be combined into one and have a new trait be provided to fill the gap.

    A lot of the tweaks or additions to DRK abilities that have been put forth could easily be fit in as a new trait, for example the idea of expanding the capacity of the Blood Gauge, perfect fit for a new trait. With that as the new trait they could even keep the name of Enhanced Blackblood.
    (2)
    Last edited by TouchandFeel; 10-06-2017 at 01:59 PM.

  5. #5
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TouchandFeel View Post
    For sure. This has been brought up a number of times in the DRK threads.

    The fact that Blackblood and Enhanced Blackblood we're broken up into two different traits is ridiculous and it feels like this was just done to spread one thing out and make it seem like DRK has more traits than it functionally does. They should just be combined into one and have a new trait be provided to fill the gap.

    A lot of the tweaks or additions to DRK abilities that have been put forth could easily be fit in as a new trait, for example the idea of expanding the capacity of the Blood Gauge, perfect fit for a new trait. With that as the new trait they could even keep the name of Enhanced Blackblood.
    What other suggestions have been put forth?
    (0)

    Halo kid