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  1. #11
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Quote Originally Posted by MauvaisOeil View Post
    I don't know what do all theses peoples have with "Dark Art not fading on execution".

    The sole point of the skill is to have a charge system transfering MP into raw potency, making it a buff with a duration would just create a breakpoint where you try to weave 3 weapon skills and 1 to two ogcd into a DA window, and making it's MP cost completely bursted for high ping users, and worthless for low ping users.
    Its literally 5 seconds and I even noted I would be fine with a bit of an MP cost increase. If that bugs you so much you should have tons of other complaints. I can't recall exactly where and when I read or heard it but I know yoshida said that he does not like the idea of double weaving and to be honest I'm with him on this one. There's no reason to have to double weave to try to push out a bit more dps when Latency can be a factor. It's not about skill at that point, its about a level playing field for people who are not close to the server.

    To be honest, double weaving carve and spit is the only trouble I'm having. If carve and spit did not have a potency boost from dark arts and always did dark arts potency without it... then I could care less about dark arts being a weave skill.
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    Last edited by Mycow8me; 10-06-2017 at 07:22 AM.