Quote Originally Posted by ShinMetsu View Post
I don't really get why people are so discontent with this patch, I think it looks great to be honest.
- Main Scenario(Solo)
- 1 Dungeon(4 man Easy)
- 24man Raid(24 man Normal/Difficult)
- Ex Primal(8man challenging)
- Unending Coil, Ultimate Bahamut(8 man Extreme)
- New Housing Zone(Vanity)
- Squadron Adventures(Solo)
- New Beast Tribe(Solo)
- Hildibrand Story(Solo)
- New Custom Delivery(Solo)

And in 4.15 we get
- MOBA PvP mode(PVP)
- Bard Perform ? (Vanity)

If you look at it with the above () you can see why the patch feels a bit lackluster.
Though you did miss the new treasure maps which is 4-8man content but seems to learn towards 8man content.

Basically though it just feels like each challenge tier is being stretched out to only have 1 of it's type each patch, so it doesn't leave much for players to challenge themselves with.

Then you have to look at it from the whole perspective, for an MMO they focus heavily on introducing all this solo content while only providing multiplayer content in a small handful.