Results -9 to 0 of 981

Threaded View

  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Freyyy View Post
    Reducing the costs would actually be the exact same thing as increasing the resource generation anyway.
    Once again, I don't disagree, and have argued for a lower mana cost on TBN myself, rather than buffing bloodspiller. In general though I feel just reducing costs across the board just won't happen or is unlikely. One of the two has to change, but if my choice was between more blood weapon or lower mp cost on dark arts I would choose more blood weapon. But that might just be me.

    My response was primarily to the last person who was taking about resources not being an issue and you can have mp if you need it to tank. They totally have missed the point of the posts which is that once you have everything plotted out you still are short on dps compared to paladin and warrior and not by a small amount.

    My suggestion is to close the dps gap by allowing dark knight to generate more resources. If you lower the mana cost that will work as well. You could also do this by increasing potencies or raising the damage buff on darkside but I think the reason we fall short is that we cannot dark arts for as much of a potency increase as warrior and paladin get from their self buffs.
    (0)
    Last edited by Chrono_Rising; 09-21-2017 at 06:48 AM.