Sadly it's been so long that I forgot who kept the notes for it. It wasn't that much of an official study either in that it started with making fun of one guy in a raid who brought it up when he kept saying "tanked tanking" and then it just kinda snowballed from there into a "hey, let's see what happens" kind of moment.
I do remember having a dozen people tested though: the three tanks we had in our raid group (it was a BC thing), three people that tanked up to heroic dungeon level on either an alt or offspec, three people that were in the process of leveling their first tank, and three people that had never played a tank before. The guild leader bought and sent every test player their own bottle of tequila for the experiment, and after we did the tests for the three raid tanks, the other testers were given a choice of what tank they wanted to use for the experiment, and the raid tanks agreed to let the other testers borrow their accounts for the experiment (we knew it was ToS violation, but we felt our experiment was more important). Each tank did up to five runs of The Mechanaar, with first run being sober and then taking a shot of tequila at the start of the next run (hence why I said "up to five runs"). With each run, we'd add and subtract points based on things like how they pulled mobs, how much they pulled, how often they asked for CC and so on, tallying final scores at the end of each run.
Since I was too young to drink at that time and I played a DPS spec whose damage output was nearly irrelevant, I was one of the scorekeepers, meaning I basically spent hours following people through the same dungeon as they became progressively more hammered throughout the night, which was nearly as entertaining as it sounds. There were two major takeaways from it: 1) the less experienced you were, the more alcohol improved tanking ability, and 2) one of our raid tanks might've been consistently drunk for every single raid night.



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