Results 1 to 10 of 386

Hybrid View

  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RichardButte View Post
    A better solution would be to have a ranking that just shows who's doing the most damage from top to bottom without showing actual numbers. As long as you're ahead of the tank and healer, you're fine (and no, the threat meter doesn't do this).
    In my opinion this is not good. It would falsely inflate or deflate egos. Someone could be like "wow I'm first in dps!" but little do they know they're only 1% ahead of both the tank and other dps. Or on the flip side someone being upset that they're always second and they have no clue how close their dps is to whoever is first. Or even someone always being second thinking it's okay for them to be second because they're a dps and they have no idea that their dps is barely over the tank, which is actually bad at high lvl.

    Either have a proper parser or have none. Rankings with zero information attached are basically useless because they can too easily give a very false impression of performance.
    (4)

  2. #2
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Gallus View Post
    OP did it really take you 2 expansions to notice that? xD
    If you read his other threads, I am pretty sure he is a new player, joined very end of HW or a week or so after SB (after early release)


    Quote Originally Posted by Penthea View Post
    In my opinion this is not good. It would falsely inflate or deflate egos. Someone could be like "wow I'm first in dps!" but little do they know they're only 1% ahead of both the tank and other dps. Or on the flip side someone being upset that they're always second and they have no clue how close their dps is to whoever is first. Or even someone always being second thinking it's okay for them to be second because they're a dps and they have no idea that their dps is barely over the tank, which is actually bad at high lvl.

    Either have a proper parser or have none. Rankings with zero information attached are basically useless because they can too easily give a very false impression of performance.
    This is correct, it can give a false positive, Oh look I am doing so much more then the other dps, neglecting the fact said DPS is in a mix of i130-i200 gear in different slots in a 61 DF. The idea the enmity bars do not give any indication is also false. Unless the person is SMN or using enmity reducing abilities, there is not a lot of them, the enmity bars do give a good indication. The only other time I seen them off is when 2 dps are SUPER CLOSE 0-2% and they "switch off" a lot because they are so close, the enmity bars would favor fast hitters like MNK/ drg/ melee in general then say blm. The emitiy bar will favor MNK or DRG a bit (assuming the drg does not use elusive jump) appearing a bit higher then the BLM despite the BLM having slightly more DPS. The difference is so tiny though it is pretty much negligible and you can pretty much say the 2 have the same DPS since the bars would be nearly equal anyway. (the enmity bars would appear the same length, just one will have a "2" and the other would have a "3")

    Knowing you do more then someone else is such a farce I can't even.. it is more like knowing how you do the most out of your rotation for a given fight. If you can manage to kill stuff fast, and research rotations, you should know you are doing well regardless. If you play the game a lot, you can feel how fast stuff should die. I pretty much know, if we are talking about 4 man, if I am doing more or less then the other person just based what is going on. The proof that I do get it right every time is from watching a steam of it later who happens to have a parser.
    http://forum.square-enix.com/ffxiv/t...true.../page11
    Ill give you an example on how I lightly "called" out someone the other day for low DPS. I noticed we had low DPS on the first pull, but the thing was it was deemed what I find acceptable, in expert. It was not super gimp, but on the lower end of things. I was not suffering too bad when it came to needing to heal too much so I did not say anything. Even without checking I suspected it was the BRD in our group but I was not exmaing them closely so I did not know for sure at that point on first pull. All that mattered was me knowing the dps was on the lower end and I may need do extra CD use (on SCH) to deal with it.

    Well on one pull after the second boss the lack of DPS end up mattering. It was not even a full mega pull like I seen at times (2/3) of it and yet I was spent all my CDs and despite that, I could not keep up healing, the tank was taking more then I could heal after I spent everything. Luckily things started to die before the tank hit 0 and began to out healing the damage. So I checked the brds gear and it was a glaring problem. First I said, "Oh it is simply from the BRD not being geared up enough for pulls like that" after I commented that we nearly wiped because of low DPS (trying to explain I spent all my CDs) I asked if they knew about the 290 gear from the quest and do their best to upgrade weapon ASAP, the lack of DPS really hurt on that particular pull.

    Now clearly the SMN would be ranked higher on proposed DPS meter thing, but that does not tell us if the SMN is good or bad just because they did more damage then a BRD in gimp gear. (highly likely the SMN knew what they where doing, along with the brd, it seemed it was just a gear issue on the brd part, to have things die like they where, I seen much worse with both DPS being geared better.) Without a parser you really just need to hone your observance skills and learn what all jobs can do, if you want to know who is being bad, acceptable, and over the top godly.

    Another situation where "DPS rank" would not help is a high tank with somewhat lower end DPS, the DPS could be doing more damage then the tank in the case, but you got no clue they should be doing a lot more and would be unable to see it.
    (3)
    Last edited by Snow_Princess; 08-18-2017 at 11:27 PM.

  3. #3
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Sylvina View Post
    Actually while filling in as tank for a raid static today they suggested I get drunk to deal with being nervous lol. I didn't because my doctor said no drinking.
    I'm sure you did fine. I may not agree with all of your points but you've articulated them well enough for me to tell you're no dummy.

    But from this and the post below, it seems the "Drunken Master" tanking approach may have some merit to it after all! (which is of course to be slightly buzzed, but don't go into "black-out drunk")

    Quote Originally Posted by Gallus View Post
    OP did it really take you 2 expansions to notice that? xD
    Honestly, it was the jarring switch from healing to DPSing that made me realize it more than anything.

    Quote Originally Posted by Penthea View Post
    Either have a proper parser or have none. Rankings with zero information attached are basically useless because they can too easily give a very false impression of performance.
    You just gave me a good idea that might go a long way toward making parsers/trackers a solid and fun part of the game...

    New thread incoming.

    Quote Originally Posted by Snow_Princess View Post
    If you read his other threads, I am pretty sure he is a new player, joined very end of HW or a week or so after SB (after early release)
    *Notes your forum join date*

    *Notes my forum join date*

    *Grins*

    But seriously, I started in 1.0 and have watched this game grow since then. However, I never seriously mained a DPS until now, and it was the switch from heals to DPS that made me realize just how little pressure is on me (outside of a static, of course).
    (5)
    Last edited by RichardButte; 08-19-2017 at 01:05 AM.

  4. #4
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by RichardButte View Post
    *Notes your forum join date*
    *Notes my forum join date*

    *Grins*

    But seriously, I started in 1.0 and have watched this game grow since then. However, I never seriously mained a DPS until now, and it was the switch from heals to DPS that made me realize just how little pressure is on me (outside of a static, of course).
    Can't judge a cover by the book. Sure it will make sense to comment that to me but I post for my sissy since she can't due the the forum name she is stuck with, feels it is a privacy issue.

    "I am guessing you simply played off and on then. You have some comments that suggest you do not play a lot. It is that or I am just extremely gifted with observance skills. Being able to gauge how fast or how slow stuff dies is directly related to what actions you do if you want to play as optimal as you can. If things die fast you spam holy, if things die slow, you may want to space out stuns, as you toss out aero III and aero I and prepare use more healing oGCDs and other things like that. So being a bad DPS could never hide from my eyes and having the enmity bars did give another clue on it. You did state a problem before that was.. or seemed wide spread to new healers at 50 nearing the end of 2.0 and wondered if what you said was in more reference to that. Because now people hardly call out healers, like the story of the WHM that did literally zero DPS, not even using assize.

    Healers would have more pressure on average, like tanks, same as any game, if people do not pull fast enough people get mad at tank, if people die (even if it is the others fault) they whine and blame healer even if it isn't a healing issue. Was it here? or different thread? I had a very close wipe on lack of DPS and had to say something so they can lower pull size or not pull big like the one we did. In the end, being a good DPS has much tighter timings then Healing, like your thread pointed out on animation lock problems and ping."
    (1)
    Last edited by Snow_Princess; 08-19-2017 at 12:29 PM.