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  1. #161
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AphraelAmarantha View Post
    Putting them in a gaol doesn't solve the problem. They should be permabanned. :/
    If the player doesn't mind their account eventually getting terminated (permanently banned), then that is exactly what will happen after repeated offences.
    (7)

  2. #162
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    (1)
    Last edited by LalaRu; 08-19-2017 at 05:11 PM.

  3. #163
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by AphraelAmarantha View Post
    Also another thing to think about: you can't get to optimal DPS if you are failing mechanics. Knowing mechanics come first, then you can work on optimizing your rotations.
    If you go into mechanics without a focus on optimizing your rotations, there will be little improvement. You should be looking at each mechanic THROUGH THE LENS of your rotations. What is it doing? What is it delaying? What's coming next? How do I adjust? The mechanics themselves are just the shallowest point of their impact on gameplay.

    Quote Originally Posted by AphraelAmarantha View Post
    If SE wanted players using parsers, they would have put one in. Instead they ban people who get caught using them. That should tell you people something. Also, SE is not the only one. SEGA bans people for using them in PSO2 as well. I'm certain other games also ban them. If you want to use parsers, go play a game that allows for their use like Echo of Soul or something.
    This might mean something if XIV's stance in virtually any and all issues weren't makeshift and primarily reactive. I agree that they are aiming for placation of the largest body of players, but that is very different from a design goal, and saying that something is missing in XIV of all games is proof of design... we must be seeing very different QoL suggestion threads, the majority of content in which are MMO staples.
    (2)

  4. #164
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    Quote Originally Posted by AphraelAmarantha View Post
    Sorry but I disagree with you. Parsing has always been a cancer in MMOs and it gives players the excuse to be toxic jerks and wave their e-peens around as if it mattered. Knowing your mechanics imo is far better than trying to do high dps. If you are dead, then you aren't doing any dps.
    Name on fight in any endgame where you can stand still as a DPS, do mechanics perfectly but zero DPS and still clear the fight. While ever there are DPS checks and enrage timers there's a need for parsers. Enrage means X-DPS done in Y-time. I don't care if you dance around the room with perfect twinkle toes, bad DPS is bad DPS
    (9)

  5. #165
    Player
    AphraelAmarantha's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    197
    Character
    Aphrael Amarantha
    World
    Brynhildr
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Shurrikhan View Post
    If you go into mechanics without a focus on optimizing your rotations, there will be little improvement. You should be looking at each mechanic THROUGH THE LENS of your rotations. What is it doing? What is it delaying? What's coming next? How do I adjust? The mechanics themselves are just the shallowest point of their impact on gameplay.
    That depends on the person. Not everyone learns that way. For some, it's better to learn mechanics first, then focus on your dps.



    This might mean something if XIV's stance in virtually any and all issues weren't makeshift and primarily reactive.
    2.5 Data Mining. You may not intercept, mine or otherwise collect information from the Game using unauthorized third party software.
    Doesn't seem reactive to me since it's in the ToS. Imo, all parser users should get permabanned on a first offense, no exceptions.
    (0)

  6. #166
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    Imo you should be banned for making everyone else's lives difficult
    (9)

  7. #167
    Player
    AphraelAmarantha's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    197
    Character
    Aphrael Amarantha
    World
    Brynhildr
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Enyalios View Post
    Name on fight in any endgame where you can stand still as a DPS, do mechanics perfectly but zero DPS and still clear the fight. While ever there are DPS checks and enrage timers there's a need for parsers. Enrage means X-DPS done in Y-time. I don't care if you dance around the room with perfect twinkle toes, bad DPS is bad DPS
    I don't think you read what I said. If there was a need for parsers SE would have put them in. Since they didn't and its against the ToS for using them, the game does not need parsers. As you just mentioned, enrage mechanic is a good way to know that "oh look, the raid party isn't doing enough dps, maybe we should try to do better so we can do more damage and not let the boss get enraged." You don't need a parser for that when the game tells you with a mechanic that you are not doing enough damage.
    (1)

  8. #168
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    Oh look, enrage. Who is the weak link? How would we know? Let's use a parser
    (9)

  9. #169
    Player
    AphraelAmarantha's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    197
    Character
    Aphrael Amarantha
    World
    Brynhildr
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Enyalios View Post
    Oh look, enrage. Who is the weak link? How would we know? Let's use a parser
    Instead of calling out one person, maybe actually get together as a group and get better? Also, based on some other threads I've been lurking on, apparently it's easy to tell just from watching other people to see if they are doing bad or not so again, why do you need a parser when you can tell who is doing bad without one and the game was not built for a parser?
    (3)

  10. #170
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    What you are doing is actively encouraging the player base to never improve. Making life difficult for those who want to improve. I wouldn't expect stellar top tier DPS from everyone, but crappy DPS is crappy DPS. How can you ever know if you're doing well? How can you tell if what you're doing is right? Until you see yourself next to someone else of the same class or performing you you will never know. "We don't need parsers boohoo" only tells me that you're one of those poor DPS who can't clear endgame, gets told left and right to up how game and is a bit grumpy about this. Get over yourself and accept it
    (13)

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