Quote Originally Posted by Sylvina View Post
I'm merely suggesting people re examine their ideas of "easy" if "easy" is something 99% of the players in the game struggle with it's lost it's meaning.
A9S had over 100,000 attempts, with a large portion of clears given the subsequent attempts on A10S. That is over 20% of the active playerbase. So can we drop this notion Savage is something barely anyone does? V1S is basically a faceroll. Savage content shouldn't be clearable with 9-10 deaths nor should it go down in twenty minutes. Now that doesn't mean it needs to be a grueling challenge either.