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  1. #211
    Player
    Draxis_Fallspear's Avatar
    Join Date
    May 2012
    Posts
    68
    Character
    Draxis Fallspear
    World
    Ultros
    Main Class
    Armorer Lv 60
    The devs really can't win with this stuff.

    They say White Mage or Paladin are made for progression? White Mages and Paladins argue that they can't get groups because content is tuned to be cleared without the extra "oomph".

    They make Red Mage for progression? DPS jobs start arguing that Red Mage is a necessity. We're literally arguing both sides of the issue.
    (4)

  2. #212
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Only real change I'd make to RDM is making Verraise a 60s CD ability. The fact Dualcast works with it is a problem. Hell, I wouldn't be bothered if this change was applied to all raises, tbh. Equalize their utility, and it's not a problem.
    (3)

  3. #213
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Grimoire-M View Post
    Only real change I'd make to RDM is making Verraise a 60s CD ability. The fact Dualcast works with it is a problem. Hell, I wouldn't be bothered if this change was applied to all raises, tbh. Equalize their utility, and it's not a problem.
    Just remove being able to supercede the cast bar. Swiftcast can't be used with raise on any class, but costs 0 mp.

    Creating arbitrary boundaries on one class is silly.

    They aren't going to change it. If they do, they will have to buff RDM dps to at SMN levels, creeping closer to blm dps.
    (0)

  4. #214
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Grimoire-M View Post
    Only real change I'd make to RDM is making Verraise a 60s CD ability. The fact Dualcast works with it is a problem. Hell, I wouldn't be bothered if this change was applied to all raises, tbh. Equalize their utility, and it's not a problem.
    Heck let's just make all the classes have equal utility, everyone gets a constant 2% crit buff, everyone gets crit boosts and Dhit boosts, why not? That'll be so fun, having totally homogenous classes, everyone gets Manawall and everyone gets Contagion and Radiant Shield.
    (5)

  5. #215
    Player
    Gwaeron89's Avatar
    Join Date
    Jul 2017
    Posts
    44
    Character
    Edwin Odesseiron
    World
    Cerberus
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by PrismaticDaybreak View Post
    Heck let's just make all the classes have equal utility, everyone gets a constant 2% crit buff, everyone gets crit boosts and Dhit boosts, why not? That'll be so fun, having totally homogenous classes, everyone gets Manawall and everyone gets Contagion and Radiant Shield.
    Dps buffs have nothing to do with utility, its just rdps compared to pure class dps and can be relatively easily balanced. Raise, aggro transfer, damage mitigators, healing busters and so on are utility. And things become way more complicated when one tries to balance dps classes around things that are not related to their dps in any way, especially in situations where progression times can be cutted in half by having that specific utility presented in raid.
    And btw i don't say that keeping class identity intact is a bad thing, if anything it should be preserved. But for a healthy class balance and raid composition variety some things have to be "normalized" and i think battle res is one of these things.
    (3)
    Last edited by Gwaeron89; 08-11-2017 at 06:58 PM.

  6. #216
    Player
    Ceallach's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    313
    Character
    Ceallach Ruarc
    World
    Excalibur
    Main Class
    Dancer Lv 90
    The red mage is meant to be a jack of all trades. FINAL FANTASY XI's red mage was basically required until geomancer came out, red mages throughout the series have pretty much always been good at something that no other job could match, even if it was just versatility and the original poster is complaining about Vercure of all things?

    Red mage is fine as it is. We have one healing spell that's for one target and heals plenty. We have Verraise and Embolden, and everything else is damage. But you know what would make red mages truly game-breaking?

    If we could use damage over time spells. Paired with Tether, that would allow us to solo practically everything.
    (2)

  7. #217
    Player
    Xeronia's Avatar
    Join Date
    Jun 2016
    Posts
    319
    Character
    Xeronia Alden
    World
    Exodus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Grimoire-M View Post
    Only real change I'd make to RDM is making Verraise a 60s CD ability. The fact Dualcast works with it is a problem. Hell, I wouldn't be bothered if this change was applied to all raises, tbh. Equalize their utility, and it's not a problem.
    For the people making the "Red Mage use white magic" argument wouldn't this also be more in line with that? You are a jack of all trades master of none, you shouldn't have better rezzing ability then a White Mage. That or at least make Vercure and Veraise have add white mana as they are White magic spells.
    (1)

  8. #218
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Why would you want to remove one of the only saving graces I see in PotD?

    A lot of times, we will have absolutely no healers when I take a DPS into PotD, but yet Red Mage is a common job to see there. I loathe PotD with zero heals. I hate it with a passion, enough that I am tempted to drop group immediately upon entering if I don't see anybody capable of heals because I know some cheap stupid crap is going to happen that's going to waste 30+ minutes of my time to a wipe.

    But RDM saves it with Vercure. Especially if there are two RDMs which is also a somewhat common thing too. No Auto-Heal Floors? RDM can handle that. Emergency Heals in a sticky situation? RDMs save that too.

    I don't like being forced to go as a healer to make sure heals are present in PotD. If anything, I think all classes should get a reasonable heal (and no, Second Wind is not a 'reasonable heal'; it's a drop in the bucket).
    (0)

  9. #219
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gwaeron89 View Post
    snip
    Except it is related to your DPS, more raises = less DPS as RDM. There's 2 GCDs of DPS you don't get back unless you wipe as well as 25% of your MP, which if you had to do so more than 2-3 times in addition to healers Swifting, means most groups are going to wipe. And if RDM is your key to progression, as I said before, y'all need to get learning better.
    (2)

  10. #220
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Xeronia View Post
    For the people making the "Red Mage use white magic" argument wouldn't this also be more in line with that? You are a jack of all trades master of none, you shouldn't have better rezzing ability then a White Mage. That or at least make Vercure and Veraise have add white mana as they are White magic spells.
    No, WHM had Arise in the other games which RDM couldn't use, RDM still had dualcast in other games, they could still dualcast Raise. The only reason it's an issue now is because some people are salty that they are no longer the de facto choice in raid progression.
    (6)

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