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  1. #1
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by 347SPECTRE View Post
    Well they did say they were looking into changing Shake it off in 4.1, so we just might see that for WAR at least. Hopefully some love for DRK as well.
    This concerns me a little, personally. It's a fairly niche button in the end, but I've grown rather fond of it.

    Amusingly, Warriors in GW2 also have a skill called 'Shake it Off' which breaks stuns and removes conditions, but is an AoE shout that also cleanses those effects from nearby allies.
    (0)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  2. #2
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Quote Originally Posted by Syfurion View Post
    This concerns me a little, personally. It's a fairly niche button in the end, but I've grown rather fond of it.

    Amusingly, Warriors in GW2 also have a skill called 'Shake it Off' which breaks stuns and removes conditions, but is an AoE shout that also cleanses those effects from nearby allies.
    I would come to love shake it off too if it really did remove everything except vuln/resistance/damage stacks. Even the confuse from lakshimi/directional marches/hysteria/frog/pig/etc... and other things that are not currently removable. That would not in any way make it OP and make it actually useful beyond niche content.
    (2)
    Last edited by Mycow8me; 08-11-2017 at 02:39 AM.

  3. #3
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Mycow8me View Post
    I would come to love shake it off too if it really did remove everything except vuln/resistance/damage stacks. Even the confuse from lakshimi/directional marches/hysteria/frog/pig/etc... and other things that are not currently removable. That would not in any way make it OP and make it actually useful beyond niche content.
    That would just screw with many mechanics and make balancing fights all the more difficult. Plus it'd easily cause a situation where groups deliberately recruit 1-2 WAR for the sake of cheesing specific mechanics. Much like how the infamous 'SKIP SOAR' came to be the norm for Zurvan EX.
    (0)

  4. #4
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Quote Originally Posted by Theodric View Post
    That would just screw with many mechanics and make balancing fights all the more difficult. Plus it'd easily cause a situation where groups deliberately recruit 1-2 WAR for the sake of cheesing specific mechanics. Much like how the infamous 'SKIP SOAR' came to be the norm for Zurvan EX.
    I disagree, I don't see how that would cheese anything. It's easy to say that but you didn't even provide an example.
    (1)

  5. #5
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mycow8me View Post
    I would come to love shake it off too if it really did remove everything except vuln/resistance/damage stacks. Even the confuse from lakshimi/directional marches/hysteria/frog/pig/etc... and other things that are not currently removable. That would not in any way make it OP and make it actually useful beyond niche content.
    Hell, if they made it break unbreakable shit like that, they could slap like 10 gauge cost on it, and I wouldn't even complain about it.
    To be honest, the only real change I'd like to see for WAR (other than giving Bloodbath back, which I know is never happening), is I would like our 'DPS' combo (Eye/Path) to be higher potency than Butcher's Block. It's not even a large gap, it's 20 potency, total. 150/200/280 versus 150/190/270. Royal Authority is 160/240/360. Soul Eater is 150/250(390)/300(440). I feel like Storm's Eye/Path could be like 150/220/300 and not be an issue.
    (1)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.