Page 19 of 49 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast
Results 181 to 190 of 485
  1. #181
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Rawrz View Post
    They need to add a parser in game then ban ACT. Being able to read Battle performance is one thing, But being able to program it to do call triggers (like a11's 3 different choices of mechanics BEFORE the visual cues) and pingging Hunts.
    Uh.... as far as I'm aware, ACT can't ping Hunts. That's other outside programs like Guildworks. .-.

    Edit: Asked around and apparently it can, but you have to be in the same zone as the hunt for it to. I don't even care enough about Hunts to bother using ACT for that. But having the Optical Sight triggers made the fight far more easier from a DPS perspective. Especially when in groups where we were trying our hardest to skip the Lapis phase entirely.

    I wouldn't exactly call people "immoral" for using mechanic triggers. That's kinda pushing it.
    (6)
    Last edited by HyoMinPark; 08-10-2017 at 11:36 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #182
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    And again I suport pro-parser as a ps4 player is extremely frustrating to not know what I'm doing and what can be imrpoved I've also notice alot of people here "claiming that others are claiming" that parser will magically make you better. You guys need the read better or having more of a common sense when reading, no one claims parsers will some how make you instanly better nor buff your character or knowledge but it does help analazing mid fight when certain rotations are bringing your dps down or when you are zoning and doing low damage for you to realize what you are doing is not helping then reacting and adjusting yourself to pull those numbers up back again, it also let's you know how your rotation adjustment on fight transition/mechanincs is paying off anyone who judges a dummy to measure your dps clearly has no idea or knowledge how a fight works or how damage works in the middle of a fight and I don't even have a parse but I know how much everything you do affects your overall performance. So no, no one believes a parser will make me better we all know that no one is this naive (I think).

    also the anti-parser crowd just like always don't have any substantial counter other than they don't want so we should not have it because x y reasons of that one game that one time that person told about his friend while ignoring the fact parsers already exist and anyone with a pc and decent computing knowledge has and it's not a super secret only top raiders know. I've been playing this game since ps4 release and I've never EVER had any situation of anyone being harased for dps neither seen nor heard all I've seen is 1 dude back in alexander bragging about his numbers and everyone just laugh it off and moved on and I gave him the comm because it first time I could tell a dps was doing their job.

    and like someone said just like it wont make someone magically better it wont make the community magicaly toxic.

    I really believe SE has to be a bit experimental with this and try it out I would argue the NA community is fairly the toxiest (being fairly ignorant with that statement so don't take offence on that) so give us a parser for a couple of months and see how the community reacts if the reception is good keep it if the toxicity is increased and yoshi-p doesn't like it then take it out but just saying no and that's it is seriusly a poor answer and specially like the point of this threat why enforce so many tight dps checks and enrage but dps has literally 0 and I say again 0 in-game explanation, guidance or way to measure if they are doing their job properly and it's one of the issue the skill gap in this game is so drastic. if you don't do any reasearch and you just randomly push buttoms on the hotbar you will nont meet the dps checks numbers, numbers that have achieved thanks to theory crafters and the community that have developed rotations that you have no way of developing yourself without researching on the internet since the game does nothing to properly show you how to play your class once you hit level 70.

    And I swear if I see somone else says "enrage is beatten by not dying" I'm going to loose it. anyone who has a similar mentality has no knowledge on how the content in this game works or has been carried by good player static. your dps matters and no matter how well you do mechanics you wont be V3s or V4s by just doing mechaninc please dont be naive.
    (8)
    Last edited by MyaValentine; 08-10-2017 at 11:40 AM.

  3. #183
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Which is silly. The question even specifically mentions a personal parser and highlights the disadvantage PS4 players have. SE has no means of tracking ACT, which prevents them from banning it even if they wanted to. This is simply the devs have a misconceived perception on parses, their impact and what people actually want them for.
    (8)

  4. #184
    Player
    Quite's Avatar
    Join Date
    Jul 2017
    Location
    Ulda
    Posts
    9
    Character
    Ri Aeryun
    World
    Ultros
    Main Class
    Monk Lv 70
    I would love it if SE gave us an in-game parse (for ourselves, not everyone). Then I could actually know what I'm doing wrong and experiment without having to tab out all the time (a process so arduous that I avoid it completely). For those who argue 3k was easy to hit during the first week of savage raids, I have to disagree. I hit over 3k just fine, but most people didn't. I mean it, in my experience, they didn't. According to the kind strangers who were parsing in most of these attempts of savage/extreme content, half of the DPS were less than 2500. I think that giving us a way to meter ourselves would be a great benefit to the game and make pugs more fun in general.

    In Japan you could pug a12s and do well, mostly because everyone was willing to teach others. In North America, however, learning parties are almost non-existent. And I think I know why. Let me quote a helpful someone from my FC: "I'm all for helping people learn the fight, but I'm not going to teach them their class." I think we'd be more helpful in general if we knew that everyone who joined cared enough to learn their rotation first. You can learn a mechanic in 5 minutes, but learning a rotation in less than 2 hours while also learning a mechanic is near impossible.
    (0)

  5. #185
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Oscura View Post
    There's far too much hyperbole around parsing at large.
    Same hyperbole when people make any laws. I see the benefit for individuals, not community. It's good for specific type of players but not all.
    The argument that SE have to make this is false because it's already around for those individuals. PS4 issue is issue for the tool maker not SE.
    DPS checks already have a measurement, it's called the health bar. The problem is people don't want to play nice together in a random setting.
    Having rationed damage makes it fair but fair isn't what people look in df, it's clears. A DPS check for individual like they did A12/s is better
    than pointing guns at people to do X damage. That's what leaderboard do. SE needs the flexibility to tune down/up their fights without
    some individuals telling others you have to do X damage without knowing changes made by SE.
    (0)

  6. #186
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by HyoMinPark View Post
    I wouldn't exactly call people "immoral" for using mechanic triggers. That's kinda pushing it.
    I don't want to derail the threat on this topic and also I don't think it's "immoral" but I do not agree with the use of mechanic triggers that's cheating on every right of the word, I don't mind the little trick attack or balance callout but you are basically reliying on a 3rd party to call mechanincs for you as oppose for you to be paying attention you are definitely on a higher advantage avobe anyone without those tools that need to put more awareness into paying attention into the fight and doing optimal damage. that one fuction I do not mind it see go.
    (3)

  7. #187
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MyaValentine View Post
    I don't want to derail the threat on this topic and also I don't think it's "immoral" but I do not agree with the use of mechanic triggers that's cheating on every right of the word, I don't mind the little trick attack or balance callout but you are basically reliying on a 3rd party to call mechanincs for you as oppose for you to be paying attention you are definitely on a higher advantage avobe anyone without those tools that need to put more awareness into paying attention into the fight and doing optimal damage. that one fuction I do not mind it see go.
    How is this any different than people calling out mechanics over discord? A lot of groups have one or two players calling mechanics because ranged jobs have a much easier time noticing and won't require much movement. For pug groups, I honestly couldn't care less how they go about it, provided the end result is a clear.
    (8)

  8. #188
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Rawrz View Post
    They need to add a parser in game then ban ACT. Being able to read Battle performance is one thing, But being able to program it to do call triggers (like a11's 3 different choices of mechanics BEFORE the visual cues) and pingging Hunts.

    But again, since we will never get a parser pc users will continue to have an unfair (and immoral) advantage over Consoles.

    I'd still like fflogs to be a thing though and I seriously doubt ffxiv would support exporting fight data so I guess it's good for it to stay.


    What was the point of my post again? Derp.
    Yeah the nasty PC users who are able to use a parser that also has other options. That means naturally that every PC player uses the other options and not just the plain parser. How about you stop blaming PC players and start blaming SE...
    (1)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  9. #189
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    How is this any different than people calling out mechanics over discord? A lot of groups have one or two players calling mechanics because ranged jobs have a much easier time noticing and won't require much movement. For pug groups, I honestly couldn't care less how they go about it, provided the end result is a clear.
    because it requires atleast those 2 players to be paying attention to the fight to make those callouts to help the group as a whole to progress having a program do it for you defeats a lot of the difficulty for most of the savage fights, I guess it comes to personal opinion (which i dissagree it's cheating on my book) maybe doesn't matter much for pugs but for world/server progression is a big adavanatge (another to add over ps4 users) please give us parser lol
    (2)

  10. #190
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    I personally think that the situation we're in right now is at it's peak. I can't even expect or hope for good random DPS and the sad part is, in all of my extreme primal farms, 99% of the DPS I met have done less than decent damage. And they do less than decent damage right in front of my salad!?!?! The game tells you what to do but people aren't listening.
    This is insanity!!!!! The vast majority of the playerbase is doing a terrible job at having a functional brain. This drags down other people who put effort into being a good DPS.

    Square Enix
    ITS TIME TO STOP

    Implement a parser so people can clearly see, they are dragging down other people, they need to improve.
    (2)

Page 19 of 49 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast