Quote Originally Posted by eschaton View Post
In a nine minute raid-fight:

When you die multiple times in a hectic fight, you can easily be down for a minute or so in total. Sixty seconds on a nine minute fight. Not only your dps is now lacking, also that from the (other) healer.
Clearly you did not read my original post or any other peoples post before commenting. I never asked SE for a parser I asked for a results list like we currently have in our pvp system, an enrage timer, and actual boss health by numbers not just percentage. Those three things I havent a clue how anyone could argue against, tell me in what way would having the bosses actual real number figure hp would be toxic instead of just a raw percentage.

Also what would be wrong with an enrage timer cause many times if four people die people are screaming healer lb and Ive never seen the healer lb ever save a run its a total waste outside 24 mans. And lastly what I mention was something like in the pvp system why is it ok for SE to plaster everyones contribution there but yet in pve we get nothing. I dont even have to have damage per second if they just replicated whats already in pvp and just purely gave damage done to boss, if your dps is doing worse than a healer or a tank why wouldnt that dps want to know this?

So no Im not asking for act althought I think its amazing, Im askin for things much more simple because I know SE will never allow a parser. But if you gona have the system in pvp , then why not in pve something that way more people use. And also other people have said they have hit enrage with no deaths simply because not enough damage, if you have all dps doing just 1000 dps you not clearing anything in sb wit these enrage timers regaurdless of death.