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  1. #141
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    In a nine minute raid-fight:

    When you die multiple times in a hectic fight, you can easily be down for a minute or so in total. Sixty seconds on a nine minute fight. Not only your dps is now lacking, also that from the (other) healer.

    On the minutes which are left for you to actually DPS properly, you will suffer a big penalty.
    A severe penalty if you die more than once quickly.

    And this is just one person messing up badly. Two people messing up slightly will have the exact same effect.
    You are going to enrage.

    Enrage is not about your silly / tiny / lucky differences in parse results.
    Enrage is not about seeing silly / tiny / lucky class-based dps differences.
    Enrage is not about parse results, it is about dying too much.

    This thread is about parse results, and should be gone from this forum. Be gone, toxic bad-breaths, out of the temple and back to your basements.
    (7)

  2. #142
    Player
    Irisdina_Wiloh's Avatar
    Join Date
    Jun 2017
    Posts
    51
    Character
    Irisdina Wiloh
    World
    Ultros
    Main Class
    Samurai Lv 100
    I find the use of a parser very helpful when running Savage and to an extent, Extreme Primals. It's a fantastic tool for self improvement, using fflogs to track your progress is also a nice confidence boost when you're doing well.

    There are people out there who misuse parsers and bully people using ingame chat because of it. I've known people who have been banned for doing this and I think it's fair punishment. However, I think it's also a good way to open some players eyes to how poor their performance actually is (not necessarily their own fault, the game doesn't do the best job of teaching you optimal dps performance) and may encourage them to improve.

    You will always have players who bully other players, parsers or not and whilst I don't doubt having them added may make this problem slightly more common, I think the benefits of having it outweigh the negatives. Ideally just make the parser work in Extreme and Savage content as that's the only place it's truly necessary.

    In regards to enrage, I don't actually look at my numbers till after the fight because for the most part you can already feel when the fight is a loss before you even get to enrage but I think people being able to see their performance would push them to try and do better each time, which really is never a bad thing.
    (3)
    Last edited by Irisdina_Wiloh; 08-09-2017 at 08:43 PM.

  3. #143
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    I think the keyword here is, player professionalism. This reminds me a lot when I had to manage world raid slaying group on another game.
    There are people who -will- tag for few damage to get same loot as everyone. Our group enforced those rules and kicked them out when we see damage like that.

    Similar situation here. Even if the game displays dps output like other games, it doesn't guarantee anyone will be better, team player, or care.
    Most will want to learn but won't in a day. Statics who have these rules should enforce those rules themselves, before recruiting.
    It's not everyone's job to be game police, it's the static leader's. Pugging, or in public, no one have the right to police others.
    (1)

  4. #144
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by eschaton View Post
    In a nine minute raid-fight:

    When you die multiple times in a hectic fight, you can easily be down for a minute or so in total. Sixty seconds on a nine minute fight. Not only your dps is now lacking, also that from the (other) healer.
    Clearly you did not read my original post or any other peoples post before commenting. I never asked SE for a parser I asked for a results list like we currently have in our pvp system, an enrage timer, and actual boss health by numbers not just percentage. Those three things I havent a clue how anyone could argue against, tell me in what way would having the bosses actual real number figure hp would be toxic instead of just a raw percentage.

    Also what would be wrong with an enrage timer cause many times if four people die people are screaming healer lb and Ive never seen the healer lb ever save a run its a total waste outside 24 mans. And lastly what I mention was something like in the pvp system why is it ok for SE to plaster everyones contribution there but yet in pve we get nothing. I dont even have to have damage per second if they just replicated whats already in pvp and just purely gave damage done to boss, if your dps is doing worse than a healer or a tank why wouldnt that dps want to know this?

    So no Im not asking for act althought I think its amazing, Im askin for things much more simple because I know SE will never allow a parser. But if you gona have the system in pvp , then why not in pve something that way more people use. And also other people have said they have hit enrage with no deaths simply because not enough damage, if you have all dps doing just 1000 dps you not clearing anything in sb wit these enrage timers regaurdless of death.
    (6)

  5. #145
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by eschaton View Post
    Enrage is not about parse results, it is about dying too much.
    So then, what's the excuse for groups that have zero deaths but still fail to meet enrage? Again. Meeting enrage is a lot more than just "not dying and pressing 1-2-3."

    Quote Originally Posted by Kacho_Nacho View Post
    Okay... I keep reading people responding to my comments by saying that their static has a dragoon. I meant that players would not want to play one, if parsers were in the game, because they would want to play the jobs which do the highest dps.

    Of course, there will always be outliers, like me, why choose to play a job because they like it. However, my experiences with MMO sheeple show a big chunk of players only want to play number one on the parsers. In WoW, that was top spec/top build. IN FFXIV, that would translate to top job/top role picks.
    Please stop generalizing. There are plenty of people who play the job they play because they love the job, not just these "outliers" and not because it's number one on the DPS charts. I play BRD because I love the job. I started this game on BRD; I've tried switching mains a few times, but I always come back to BRD. Something about the job has me hooked, and it's certainly not being Number One DPS or Big D Numbers. BRD will never pull the kind of numbers SAM or RDM pull (if you put equally skilled and competent players next to each other), but that doesn't have me switching to SAM or RDM.

    This holds true for a lot of people. If people played because they enjoy Big D numbers, you would see a lot more (competent) Samurai, and a lot less of other "lesser" jobs. And that's not the case. A glance at any progression thread or FFLogs would tell you that.

    Parsers don't change the job people prefer to play. Saying they do is just a huge (and incredibly incorrect) generalization that you can't back up with any factual data or numbers.
    (10)
    Last edited by HyoMinPark; 08-09-2017 at 10:52 PM.

  6. #146
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by eschaton View Post
    This thread is about parse results, and should be gone from this forum. Be gone, toxic bad-breaths, out of the temple and back to your basements.
    "Everyone who disagrees with me is an entitled princess who doesn't deserve to be on the forums."

    But seriously welcome to the anti HUD club I need more members. For the similar reasons we don't need parsers we don't need:

    A minimap
    An aggro list (you can tell when something isn't hitting you just fine without that silly list)
    Health bars (you can tell when people get hit just fine without it, and easily enough if someone dies)
    Boss HP bar (When the boss dies it dies who needs an HP bar?)
    Hotbars/crossbars (you should really memorize your key presses anyway)
    (9)

  7. #147
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by HyoMinPark View Post
    So then, what's the excuse for groups that have zero deaths but still fail to meet enrage? Again. Meeting enrage is a lot more than just "not dying and pressing 1-2-3."
    Bring me the group that is this because I've never seen it. but to play along then they aren't doing their rotation right simple as that. that is a go look at a guide problem not break out the parser problem. Back to reality this is rare no group is able to do mechanics flawlessly and not know how to play their roles
    (2)

  8. #148
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by thegreatonemal View Post
    Bring me the group that is this because I've never s
    Your kidding right , see this is exactly why we need what im talkin about you do realized these bosses have millions in health right, well act does tell you that but just lookin at it blindly ud never know. But , yes you can have enrage with no deaths ive seen it a few times, on the two primals I just dont understand how people just accept being totally in the dark. Without someone else parsing we wouldnt have guides to the most optimal rotations, we also wouldnt even know what the average dps should be for a job with a new level cap. Wouldnt know how much melds effect dps, or anything like that parsers effect this game alot more than you think even if your not using one yourself. Being in the dark helps no one people just want to complain about fears of others abusing each other despite that happening every single day in the game already parse or no parse.
    (4)

  9. #149
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    rotations can be mathed out parsing is to see if those numbers are confirmed or not, as for bosses there are many variances to why you reach enrage timer without death and in that case logs are much better than parsing, but it goes to say that if you are on that level you don't need a parser to see that something is wrong and you need to research something that is not working. It's not just a dps problem can be also an uptime problem, can be a strat problem, dps is factured by many things
    (2)

  10. #150
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by eschaton View Post
    This thread is about parse results, and should be gone from this forum. Be gone, toxic bad-breaths, out of the temple and back to your basements.
    This thread isn't about parse results. It is about the fact that having hard DPS checks and simultaneously decrying the use of parsers is silly.

    If, in a given fight, each DPS is expected to pull 4k or more, for instance, it is useful to see who is and is not doing that. I don't get how there is an argument there.

    That being said, I feel like it is sort of a non-issue so long as you are playing on PC. So long as you don't harass people with their DPS numbers, you are very unlikely to get into any kind of trouble for parsing. It just sucks for the PS4 players who take the game seriously and would like to see exactly how well (or poorly) they are doing.

    Is everyone who is anti-parser so afraid of being called out for doing poorly? It's not a big deal. Very few people give a flying flip about your sub optimal expert roulette rotation.
    (6)

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