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  1. #1
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
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    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mycow8me View Post
    Numbers are not capable of telling you if its possible, you solved it yourself. People are able to improve and their are more options. If after a few tries you see DPS numbers not being enough and decide it won't happen. You have made a decision that you believe is right, that does not mean it is right though.
    We need more people like you ha cause Im not gona lie puggin is ruff youll put pratice party on your party finder, and do one pull it fails someone is leaving right off the bat. I can def tell the difference when a group stays to the wire most of the time you get progress through the whole fight.

    Thats what sucks about pugging usually one person leaves it creates a trickle effect , little do people know your next run you end up clearing but they where just to impatient. But again a parse is so you understand whats normal for your job the game doesnt tell you now that its storm blood ur job should be doing 3 k to 4 k damage as a dps a parse will do that. Like even with me as a tank when Im learning and I panic on my pali I will use clemecy more than my nuke hs, with no parse I have no idea how much damage Im actually losing by playing so safe. Its a helpful tool, and I feel would only make gaming alot better cause I personally enjoyed playing with it in the pass.
    (1)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by F_Maximillian View Post
    For what it's worth, most of the people against parsers seem to not do the only content that parsers are relevant for. Coincidence? I think not. .
    Generally speaking I'm not against parsers. I'm against the general communities belief into what they believe parsers tell them.

    It's something you see in almost every single thread that comes up. For example many people want a parser so they can measure there rotations dps and find how much potential one rotation has over another. However the tools to do that are already provided in the game. SSS and it's 4.0 equivalent. The problem is players aren't using them.

    Contrary to the communities general belief. Parsers do not work for this purpose because in a fight there's to many variables to get an accurate measure of your potential or comparison of one rotation versus another. If you want accurate results you need to eliminate all variables except that which you are testing.

    Parsers can not even be used for comparitive measures for the same reason. Far to many variables involved to get accurate results. If I went on fflogs and saw the top ninja doing 5k in a fight and my ninja only does 3.5k it doesn't tell me anything useful. Nor does it mean I should be doing 5k dps myself. I might have lower gear, less melds. No food or pots. A totally different party composition. Any number of things could account for that huge variance.

    You also see people ask for personal parses only. Which only further shows that players really don't know what a parser actually tells them... Because coming out of o1s just knowing you did 4k dps doesn't mean anything. The next run you might play exactly the same and only get 3k dps because of a different party set up. So just having that personal dps number at the end would would be useless. Why did I only get 3k this week? last week I got 4k what the hell happened??

    Parsers also don't provide any measure of that performance. Knowing you did x amount of dpsis useless if you don't know what you could have done...

    Hey you did 4k dps in that fight! What does that mean? Is that good or bad or what. Who knows..

    Where if it said
    Hey you did 4k dps in that fight you could have done 4.5k! Oh that's pretty good then.

    Or even Hey you did 4k dps that fight you could have done 8k! You suck

    Without a measure of your potential knowing what you actually did is meaningless. And parsers cannot tell you your potential because there's far to many variables concerned.

    This is why I'm currently against parsers in game because players simply don't understand what the Information a parser provides actually means or how to interpret it correctly. If and when that changes then i'll be all for adding them

    On the subject of enraged timers I'm generally not a fan. If a group of players is able to make progress all be it slow and hold together till the boss is dead that should count. However when your group is doing ok and the boss just says screw you at like 5 or 6% for example that's just disheartening and frustrating. And ultimately puts A lot of people off trying again.
    (12)
    Last edited by Dzian; 08-09-2017 at 06:29 AM.

  3. #3
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Dzian View Post
    Snip!
    But you can see how good you are relative to other people in any given content.

    You just have to parse + employ the use of the Site Which Must Not Be Named.
    (0)

  4. #4
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by missybee View Post
    But you can see how good you are relative to other people in any given content.

    You just have to parse + employ the use of the Site Which Must Not Be Named.
    Just like Dzian said, that doesn't mean anything if you don't understand the why. People are mainly only interested in seeing how much DPS they did in any given run. Said Voldemort site has turned into a leaderboard for this reason and makes little use of tools like 'let's see how this raid positions everything in the fight' or 'why did __ class hold/use __, but parsed higher than me?' or 'let me try this person's rotation on this fight.'

    'Cause you can do all of that and more with that site. Things that you generally don't see just having a parser, which is all this thread is asking for.
    (4)

  5. #5
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by JunseiKei View Post
    Snip
    Yeah, I suppose that is true.

    For me personally, if I see myself in a decent-ish percentile it's like "hey, I'm not the worst!"

    I guess it boils down to what you are looking for. If you want to see what numbers the best of the best are pulling, however, I guess it is nice that there is a means to do so?
    (0)

  6. #6
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by JunseiKei View Post
    Just like Dzian said, that doesn't mean anything if you don't understand the why. People are mainly only interested in seeing how much DPS they did in any given run.
    But Im not asking for a parse Im asking for whats already in the game a system like the pvp one , Even tho Id love act to be in the game but I know SE has a hard stand on that. But you cant truely think that these short enrages with no timers is ok and yet we know nothing at all. Hec we dont even know how much death effects our dps, we are 100 percent blinde at least a parse brings light to the darkness right now we got nothing. I asked for a health bar with a number figure of health, an enrage timer, and something like pvp style at the end that shows ur damage per second etc. Im not askin for something like act I know we want get anything of the sort, but they have shown with what they have in pvp that they are very capable of showing dps at the end of a fight.
    (0)

  7. #7
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    you can test how much dmg death takes away by spending some time with a dummy, castrum oriens is a good place to start
    (1)

  8. #8
    Player
    bswpayton's Avatar
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    Sep 2016
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    1,918
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    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Remedi View Post
    you can test how much dmg death takes away by spending some time with a dummy, castrum oriens is a good place to start
    dummies tell nothing but that you reach the right gear lvl I never did a12s I didnt even consider tryin to raid until now , and I did the dummy on my pali and warrior , and I wasnt clearing a12s cause I didnt know the fight tells you nothing at all. Now if we had simulators and a dummy now that would be a different thing if we had actual mechanics going on while we used the training dummy them Id say they actually where credible. But just an sss dummy is nothing more than a dummy with a health bard doesnt account for death nor mechanics which is the thing that happens in harder content.
    (2)

  9. #9
    Player
    Dzian's Avatar
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    Feb 2012
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    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by bswpayton View Post
    dummies tell nothing but that you reach the right gear lvl I never did a12s I didnt even consider tryin to raid until now , and I did the dummy on my pali and warrior , and I wasnt clearing a12s cause I didnt know the fight tells you nothing at all. Now if we had simulators and a dummy now that would be a different thing if we had actual mechanics going on while we used the training dummy them Id say they actually where credible. But just an sss dummy is nothing more than a dummy with a health bard doesnt account for death nor mechanics which is the thing that happens in harder content.
    The SSS dummies tell you a lot.

    They tell you how much base damage you should be capable of doing on your job at the I level the dummy is tuned to. (Base damage because it doesn't factor party buffs and stuff)

    They also tell you how far above or below that level your damage currently is and whether or not your up to the standards required to clear that content. (Can't beat it in time limit? your below the standard required. Beat it with 10 or 15 seconds left on the clock? Your above the standard required)

    And finally they tell you whether or not you have the potential to take on a peace of content and clear it in the first place.

    From there your job in the actual content is trying to get as close to that potential as possible whilst dealing with the mechanics and things around you.

    So the dummies actually tell you quote a lot. If more people bothered to use them before taking on harder contents they'd probably find much higher success rates.

    I kinda wish there was a raid/party finder option that made them mandatory. If you can't beat the relevant dummy you can't join the party.

    At least that way you'd know everyone at least had the potential to clear it.
    (4)
    Last edited by Dzian; 08-09-2017 at 06:41 AM.

  10. #10
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by bswpayton View Post
    dummies tell nothing but that you reach the right gear lvl I never did a12s I didnt even consider tryin to raid until now , and I did the dummy on my pali and warrior , and I wasnt clearing a12s cause I didnt know the fight tells you nothing at all. Now if we had simulators and a dummy now that would be a different thing if we had actual mechanics going on while we used the training dummy them Id say they actually where credible. But just an sss dummy is nothing more than a dummy with a health bard doesnt account for death nor mechanics which is the thing that happens in harder content.
    You wanted to know how much diying removes of your dmg, you can just smack a dummy for a while with and without weakness and see how much less you do, you don't need parses to tell you thatm also everyone else already told you that you can actually test rotations with sss.
    That said you really don't even need a parser to get a fight done, since fight are scripted you can actually plan already what to do in every moment of a fight

    edit: btw you can actually guess if you are right on time with the dps by watching bosses % at precise moments of the fight,
    Now don't misunderstand me I'm not saying that parsers are useless, I'm saying that ppl need to understand how to use them and how to not abuse them which I'm afraid I'm not sure the community really is ready for
    (2)
    Last edited by Remedi; 08-09-2017 at 02:54 AM.

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