Quote Originally Posted by Elnidfse View Post
Actually you won't even use cooldown once between wildfires. If you overheat every wildfire you'll never cooldown outside of them ever again unless something in that fight goes seriously wrong.
If this is the case, then what is the actual point of Cooldown? Based on how much heat it dissipates, I figured it was meant to maintain between 50 to 100 heat in order to keep Heated Split, Slug, and Clean Shots rolling for higher potency over longer periods of time. I mean, if you are suggesting that you use it during Overheat only, wouldn't that completely ignore its intended function? I'm not trying to be snippy, I'm just honestly confused with these changes right now and it's rather frustrating because MCH seems to be moving well away from what I thought it was supposed to be (and what I was actually starting to enjoy).