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Thread: MCH buffs!

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  1. #1
    Player
    briarth0rn's Avatar
    Join Date
    Dec 2013
    Location
    Kugane
    Posts
    121
    Character
    Tetra Frost
    World
    Balmung
    Main Class
    Samurai Lv 80
    None of these changes are bad, but I'm skeptical as to whether or not this'll make Machinist as desirable as Bard. Since Machinist has a lot less utility, it should be off-set by doing more damage, and I'm not sure if this'll put them ahead.

    I'm not complaining, but I do think it'll still need more.
    (3)

  2. #2
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Hotshot buff is useless for the most part. Small dps gain from being able to use another 1 2 or 3 once a minute, I do appreciate the overheat damage buff.
    (0)

  3. #3
    Player
    Rivez's Avatar
    Join Date
    Jul 2015
    Posts
    20
    Character
    Rivez Skydancer
    World
    Odin
    Main Class
    Machinist Lv 60
    I'm not a fan. I liked the managing heat the most out of the new class changes.

    I was actually hoping for everything going back to ten heat per shot and a small potency increase while you are in it.

    Doing it the overheat for power way just makes it less unique and more like all the other classes that build up to a super form for a bit of extra damage for a while.

    At least I'll kill more i guess.
    (1)

  4. #4
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    So what's going to come in 4.1? Just flat out remove the heat gauge?
    (2)

  5. #5
    Player
    Westwind's Avatar
    Join Date
    Sep 2014
    Posts
    12
    Character
    Tem Westwind
    World
    Balmung
    Main Class
    Archer Lv 70
    I was really hoping they'd go the opposite direction and kill overheat as a mechanic to focus on heat management instead, but c'est la vie. I miss the OGCD moves, too. MCH feels very locked to the GCD now, until the Wildfire window comes up, then it's overwhelmed trying to push all the OGCD cooldowns through in that short timeframe. Feels bad to me.
    (7)

  6. #6
    Player
    Gun-Cat's Avatar
    Join Date
    Jun 2016
    Posts
    124
    Character
    M'rin Vhani
    World
    Balmung
    Main Class
    Rogue Lv 90
    Still no new support skills, leaving MCH out of any consideration if you want a ranged support. Granted it should do better than before DPS wise.

    I actually didn't mind the 4.0 heat that much. Just needed some number tweaking and fix to the Turret Kamikaze and Flamethrower to be atleast enjoyable.
    (0)

  7. #7
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Lol Xygoz, I know and I said the same in another topic, but you are not here enough to be aware of it, there was a recent topic were people complained that they still wanted to manage heat before 62/64 still to always have their 5% bonus and not overheating. Here is the link, so you can know I know http://forum.square-enix.com/ffxiv/t...a-single-skill

    Now, if you read what I wrote, you could have noticed I also said : "Even just the feeling of putting it on or off the way you want is nice, especially when you want to just train on a dummy and restart at 0 heat."
    So it will be nice for that part of the game, as training is important too and there was no good reason to set the Gauss Barrel at 10sec CD.
    (0)
    Last edited by Fannah; 08-08-2017 at 07:06 PM.

  8. #8
    Player
    Xygoz's Avatar
    Join Date
    Jul 2017
    Posts
    32
    Character
    Xygoz Vekk
    World
    Midgardsormr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Fannah View Post
    Lol Xygoz, I know and I said the same in another topic, but you are not here enough to be aware of it, there was a recent topic were people complained that they still wanted to manage heat before 62/64 still to always have their 5% bonus and not overheating. Here is the link, so you can know I know http://forum.square-enix.com/ffxiv/t...a-single-skill

    Now, if you read what I wrote, you could have noticed I also said : "Even just the feeling of putting it on or off the way you want is nice, especially when you want to just train on a dummy and restart at 0 heat."
    I'm not going to go look at your past posts to understand why you said something in another topic...

    "Even just the feeling of putting it on or off the way you want is nice" I don't even know what this means
    "especially when you want to just train on a dummy and restart at 0 heat" I guess waiting 8 more seconds was to long.

    But whatever I don't really care tbh
    (0)

  9. #9
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Xygoz View Post
    I guess waiting 8 more seconds was to long.
    Not especially too long. I just said it's nice, don't exagerate what I said. It's not something that matters at normal and high content, but it's nicer for training.
    (2)

  10. #10
    Player
    Heimdalgc's Avatar
    Join Date
    Feb 2016
    Posts
    46
    Character
    Heimdal Gjallarhorn
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Bards still way better.

    This is a joke.
    (0)

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