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Thread: MCH buffs!

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  1. #1
    Player
    Alvuru's Avatar
    Join Date
    Jul 2017
    Posts
    9
    Character
    Alvy Izuna
    World
    Exodus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Elnidfse View Post
    Actually you won't even use cooldown once between wildfires. If you overheat every wildfire you'll never cooldown outside of them ever again unless something in that fight goes seriously wrong.
    Not necessarily because FT now gives 20 heat, fitting a CD in is possible now, since you usually end up around 75-80 heat after CDing and the FT tick being weaved between GCDs will allow you to overheat on time with wildfire.

    Quote Originally Posted by Yorha View Post
    So does that also mean the downtime after overheat is 2 seconds instead of 10?
    Lock out is still 10 seconds, recast is only for if you remove the barrel and reapply it.
    (0)

  2. #2
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Alvuru View Post
    Not necessarily because FT now gives 20 heat, fitting a CD in is possible now, since you usually end up around 75-80 heat after CDing and the FT tick being weaved between GCDs will allow you to overheat on time with wildfire.
    Fair enough point.

    Quote Originally Posted by briarth0rn View Post
    None of these changes are bad, but I'm skeptical as to whether or not this'll make Machinist as desirable as Bard. Since Machinist has a lot less utility, it should be off-set by doing more damage, and I'm not sure if this'll put them ahead.

    I'm not complaining, but I do think it'll still need more.
    I think it's pretty alright. Unless my idiot math is incorrect the changes to wildfire alone is slightly over 200 potency. Which is pretty okay. This doesn't factor in the free cooldown you get to use or the GCD you can now throw out since hotshot doesn't have to be refreshed every 30 which itself is at a minimum a 80 potency and a 40 potency increase respectively. Change to dismantle makes it as good as reprisal so there's that. But it being made better means the sheer damage reduction is alright in comparison to BRD.
    (0)
    Last edited by Elnidfse; 08-08-2017 at 02:33 PM.

  3. #3
    Player
    Zayedan's Avatar
    Join Date
    Jun 2014
    Posts
    9
    Character
    Legend Ex
    World
    Cerberus
    Main Class
    Summoner Lv 70

    MCH's kinda broken now

    Seen a MCH do over 4k dps in o1s and o2s which is insane for a "Utility" class
    (0)