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  1. #81
    Player
    Niwashi's Avatar
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    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Naunet View Post
    A toggle-able sprint would have no impact on the story and improve the game experience outside of combat.
    It would greatly disrupt a lot of players' game experience outside of combat.
    (0)

  2. #82
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Niwashi View Post
    If it were to become the always available one, then people would just complain that they can no longer gain an extra boost of temporary super speed and would demand another level on top of it
    Having played MMOs with toggle-able sprint, I can say this is a load of phooey. No one does this.

    Quote Originally Posted by Niwashi View Post
    It would greatly disrupt a lot of players' game experience outside of combat.
    Again... it doesn't. Speaking from experience.
    (3)

  3. #83
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Niwashi View Post
    It would greatly disrupt a lot of players' game experience outside of combat.
    elaborate please.

    for example, one reason i believe that unlimited sprint wont break the game (and i think the person you've quoted can agree) is that its simply been done before in other MMOs. no one complains about it sprint itself, and while they do often demand for different methods of speed, they never flat-out say "nerf sprint". almost no one does.

    other reasons are the ones i've mentioned.

    even if unlimited sprint were to threaten the design of the game, would it really be THAT big of a situation? ultimately, i believe that an unlimited sprint would do much more good than what little harm it can present.
    (1)

  4. #84
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Mysticdraggon View Post
    elaborate please.
    ultimately, i believe that an unlimited sprint would do much more good than what little harm it can present.
    Yeah more people would enjoy trying the game out and possibly staying.
    I know you can't frontload all the goodies, or there is nothing to look forward to. But if you cockblock too much front end stuff, no one sticks around like an ex gf you lost because of stubbornness.

    It's like going to the movies, in a great wall of china slow line. The movie could be the best movie ever made, it still doesn't make standing in line fun.

    As far as disruption?
    1. It can't disrupt combat because nothing besides instanced combat has hard strict mechanics.
    2. It can't make the world feel more dangerous, see #1 plus enemies stop bothering you after 10 feet.
    3. It cant disrupt the gathering anymore than it is now, mounts and convoluted sprint
      timers do that already.
    4. It can't disrupt the questing besides one's where you have to walk.

    The only somewhat valid arguments I see are:

    1. We are fine now.
    2. I don't want to see everyone sprinting around non stop.
    3. We have mounts.
    4. It's more immersive with limited sprint.
    (1)
    Last edited by Sandpark; 08-03-2017 at 03:58 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  5. #85
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Naunet View Post
    Having played MMOs with toggle-able sprint, I can say this is a load of phooey. No one does this.
    You're doing it now. FFXIV already has a speed toggle. You don't ever need to walk if you don't want to. You can run continuously, for as long as you like. The game doesn't even require stamina for you to keep doing so. But that's not good enough. People don't just want to run continuously, they want to put on an extra burst of speed. So ok, the game adds that, too. But even then, you're still not satisfied, and want even that one turned into the constant speed. There's no end to that cycle. If a constant sprint toggle would satisfy you, then you'd already be satisfied, since we already have it. People are just blindly saying "more more more" without looking at what we already have.

    There's a limit to how much speed the game can add without turning the whole game world into a colossal joke. I think the unlimited request would cross to the wrong side of that line.
    (0)
    Last edited by Niwashi; 08-03-2017 at 05:40 AM.

  6. #86
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Niwashi View Post
    You're doing it now. FFXIV already has a speed toggle. You don't ever need to walk if you don't want to. You can run continuously, for as long as you like. The game doesn't even require stamina for you to keep doing so. But that's not good enough. People don't just want to run continuously, they want to put on an extra burst of speed. So ok, the game adds that, too. But even then, you're still not satisfied, and want even that one turned into the constant speed. There's no end to that cycle. If a constant sprint toggle would satisfy you, then you'd already be satisfied, since we already have it. People are just blindly saying "more more more" without looking at what we already have.

    There's a limit to how much speed the game can add without turning the whole game world into a colossal joke. The unlimited request would cross to the wrong side of that line.
    we only want this "burst of speed" DURING COMBAT. that is the main topic. we simply do not want any burst of speed at all in the open world.

    again, if sprint is such a high valued combat ability, then let it only be effective within combat and not the open world.

    you will still have your burst of speed, just only within combat which should be enough.
    (2)

  7. #87
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Mysticdraggon View Post
    we only want this "burst of speed" DURING COMBAT. that is the main topic. we simply do not want any burst of speed at all in the open world.

    again, if sprint is such a high valued combat ability, then let it only be effective within combat and not the open world.

    you will still have your burst of speed, just only within combat which should be enough.
    That would be ok, too, but it's the opposite of this thread's main request. In the OP, you wanted Sprint to be constantly on while out of combat rather than removed while out of combat.
    (0)

  8. #88
    Player
    Skogli's Avatar
    Join Date
    Jul 2017
    Posts
    83
    Character
    Les Mhaura
    World
    Moogle
    Main Class
    Samurai Lv 72
    What..? A newbie didn't wanna play the game because sprint wasn't unlimited..?

    So if I quit because fantasia isn't free then it should become free?

    Also jedis move fast. Force and ancient space tech allows them to.

    If you have so little time in your life that you think games should be sped up for everyone just so you can get trough the world faster and quit due to burnout, then please, please consider picking up kingdom of amalur or Skyrim. Great for short bursts of play with high reward.

    The game is not slow at all by mmo standards, it's gone trough a legit resurrection and gone only forward since then. It's one of the most popular mmos out right now and it's not slowing down. That's how fast this game is. Stop trying to reinforce a bad decision by comparing its implementation with the success it had in games that are dead in comparison.
    (1)

  9. #89
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Niwashi View Post
    That would be ok, too, but it's the opposite of this thread's main request. In the OP, you wanted Sprint to be constantly on while out of combat rather than removed while out of combat.
    then i guess you are simply overthinking it. as i've already stated:

    Quote Originally Posted by Mysticdraggon View Post
    -players that over-exaggerate my request.

    i do not want sprint to work beyond what i've already requested. there is nothing more too it unless i myself say so in the future. ill repeat, Unlimited sprint outside of combat and combat zones, including dungeons, fates, and of course PvP. current sprint (60 sec) within combat and combat zones, players who aggro enemies within the open world will sprint for 20 seconds before its effects wears off and the 40 sec CD commences. players may use sprint within combat and combat zones with the condition that players may only sprint for 20 seconds and the CD is 40, just as it does now. once a player is out of combat, sprint's effects are once again unlimited via toggle.
    (0)

  10. #90
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Guys, guys.

    It's ok :^) we just need to swap to bard whenever we're in cities! The animation doesn't suffer any changes either so we won't be an eyesore to people who want to appreciate the scenery.

    ... or maybe we could have peloton as an available role skill for all jobs, but ONLY usable in dungeons by ranged pdps? Kind of like PLDs could res, but not in combat?

    If you don't have bard then, well...

    As for post #88: sprint as is on its current cooldown at levels <20 is an actual major nuisance. No mounts, people aren't sure where they're going and they're going SLOW back and forth to hand over flowers to the next NPC over, no money for continuous teleports, not all aetherytes attuned. It's less because it's not "unlimited" and more because of how much longer the cooldown is, I think.
    (0)

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