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  1. #11
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by EusisLandale View Post
    Dark Arts Dark Passenger
    Honestly, DP or DA DP in dungeons is whatever, if its a gain or a loss its not a meaningful one because its not meaningful content.

    Quietus giving MP now effects Quietus' effective potency (basically its 188 potency per target now), it has nothing to do with DP's potency. You're still spending 2400 mana for 100 potency, when that same amount of mana would yield almost 2 Abyssal Drains. DP is off-GCD, sure, but its use is just going to halt your Abyssal Drain usage and force you into an ST rotation sooner than you would have been otherwise.

    Its use still primarily pertains to 4mans, which is not where a lot of us want to see changes. I occasionally get bored and push DP in dungeons and its like okay, whatever. It doesn't change the run at all, other than forcing me into a ST rotation if I'm not at 50+ Blood. Fact remains that spending 5040 MP over 2 GCDs to deal 340 potency yields .06 potency per point of mana. 2640 MP over 2 GCDs to deal 240 potency yields .09 potency per point of mana. DP is just bad. I mean use it in 4mans for the blind if you feel like it, but beyond that, its value or anything's value in 4mans is not worth pages of discussion right now, IMO, particularly with savage raids freshly released.

    For Dark Passenger to have potency-to-mana efficiency with its current cost, its base potency would have to be 220, with a DA potency of 360. This would also make it a gain in single target, yet hilariously, it would still be weaker than it was in 3.x. DP had a potency-to-mana efficiency in 3.x of .125.
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    Last edited by SyzzleSpark; 07-20-2017 at 09:06 AM.