I thought this video did a great job of explaining some of the issues with DRK:
https://youtu.be/T5c-uTYWrZ0?t=3h33m17s
I thought this video did a great job of explaining some of the issues with DRK:
https://youtu.be/T5c-uTYWrZ0?t=3h33m17s
Halo kid
Wat? I don't get it.I thought this video did a great job of explaining some of the issues with DRK:
https://youtu.be/T5c-uTYWrZ0?t=3h33m17s
I posted the wrong video and now i can't find the one I wanted to show. Feeling dumb right now lol
Halo kid
Still no Asp Scout buffs.I thought this video did a great job of explaining some of the issues with DRK:
https://youtu.be/T5c-uTYWrZ0?t=3h33m17s
My personal Dark Knight Wishlist:
Bring back scourge: As a third combo finisher, every other tank class has a second dps combo finisher with a DOT, why not DRK? it could add some variety to gameplay outside 1-2-3 dark-arts-spam. That's my primary gripe about any rotation issues on DRK.
Change up Dark Mind:Have it so non-DA Dark Mind work as normal, but then have DA+DM protect against both magic and physical attacks.
Reduce Shadow Wall cool down to 2 minutes (Most people want this)
Get rid of the delay when activating Bloodspiller + make it oGCD with a short CD: The way it currently works feels a bit clunky to me.
Remove mp requirement for Dark Passenger or change its mp value back to 3.xx levels: in its current state, it's just not a useful skill.
Replace Living Dead with an ultimate that doesn't outright kill you:
Just a bit of a wishlist, and some of it does feel like it'd be a bit too OP, but it felt appropriate to at least throw in my 2 cents about the job.
why does everybody want Scourge back? i am SO glad not every single job in this game has to handle DoTs anymore! variety to gameplay outside of 1-2-3 okay, but i like variety between jobs too.
please NEVER bring back any DoT to DRK o.o/ (and maybe remove Salted Earth too)
How about stop suggesting removal of skills just because you don't like DoTs, we dont need to lose anymore than what we've already lost. As for Scourge, it seems like it'd be the only viable skill to bring back as a second dps combo finisher.
Can someone explain me why you Guys want scourge back so you have 1 more button outside of your combos. But in the same sentence you want Bloodspiller oGCD so you have 1 less button outside of your combos.
Bloodspiller is already outside of our combos, but it's still on GCD which makes it feel clunky to use.
As for scourge, I'm mainly suggesting a skill that already exists, the devs are lazy, they also like to ignore us outright. I doubt they'd want to come up with something new from scratch.
Last edited by 347SPECTRE; 10-08-2017 at 09:23 PM.
I disagree, Bloodspiller being on a GCD makes DRK more fun. Then it really would just be 1 2 3. The Scourge loss pained me at first but at 70 I really enjoy DRK now....actually the only reason I am not a DRK is bc my static struggles to clear O4s without my PoA, Veil, cover, and sometimes Clemency....so yeah SE maybe start there on those DRK buffs <.< esp since you basically gave WAR its own veil <.<<<<<
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.