Oh yeah I just realized that! Yes something like that because SCH is unlikely to get a trait that allows Physick usage to effect Aldo (because shared with SMN), so having it effect Aldo itself within a trait could work I hope.
Your math is off. Its 575:300 base 575:600 crit, 900 SCH crit is adding in the heal but not the crit potency addition. 862 i think is trying to account for the crit potency addition but not the base heal. Since the base heal would make it 805v900 if neither have crits effect on the base heal in consideration.For those wondering, the potency difference between non-crit shieds:
Astro has 575 potency shield, while scholars have a 300 potency shield.
For crit shields:
Astro has 862 potency, to the scholar's 900.
so, for 25% more mp, and a full gcd to cast it, you too, can have a 20% chance to get 37.5 higher potency than the star healer.
But rougly the math should look like AST: (230*CPot)*2.5 = SPot, SCH: (300*CPot)*2 = SPot, so your looking at balancing 575*CPot to 600*CPot and Crit Potency is below 200% now in SB how much I'm not sure.
To make it total efficacy you could just turn the 2.5/2 shield multipliers to 3.5/3 but properly you should add the base potency * crit multiplier result at the end.
Not to say it still isnt too close, but the numbers your looking for are different.
But in the end my opinion on changes to rebalance them hasnt changed, drop the noct shield multiplier by 25-50% or bring the MP costs in line.
Still haven't figured out why Adlo/Succor got hit by MP increases. Only thing I can think of was ABene got hit by it (justified imho) but then WHM Regen avoided it as did AHelios/Medica II.
Also seriously Succor needs a buff. Both Succor and Adloq have the issue of being kept in line with the basic version heals Helios/Medica I and Benefic/Cure II, when they should be in the middle of those and AHelios/Medica II and ABenefic/Regen.
Last edited by OcieKo; 07-16-2017 at 06:41 PM.
Bolded stuff are my thoughts on stuff, multiquote is painAdjustment Details:
■Scholar
・The introduction of “Miasma II” as a job specific skill.
・Changed the cooldown of Emergency Tactics to 20 seconds.
・Indomitability [stay tuned]
・Strengthening Excogitation.
・Changed the range of Fey Union to 15 malms.
・ Aetherpact has been changed to increase Faerie Gauge even when Aetherflow actions does not inflict an effect on the target.
・Introduction of a trait reducing the cooldown of Aetherflow.
Really happy about all these changes!
Wondering what "strenghtening of excogitation" implies, though - sounds like an increase in potency, but I admit I was hoping more that they'd make it go off at the end of the timer. We'll see soon I guess. But the Faerie Gauge changes kind of imply that an AF stack gone towards an excog which does not go off still count towards gauge, so I guess it's just increased potenty.
I deeply thank whomever from the dev team has been reading the forums and paying attention to all SCHs crying out for a flat cd reduction on AF and for a longer range for FU. Really, I love you.
Kind of disappointed about nothing being said on dissipation, though, seems our most useles skill will remain useless for now? Unless these aren't all changes coming and we'll get word on further changes soon?
Indom was actually the one thing I thought needed no tweaking, but if they're hell bent on maintaining this retardedly high cost on succor I guess this'll do lol.
Hyped for miasma II o\
Still keeping my fingers crossed for something to be done about skill costs and Diissipation, but overall am happy!
■Astrologian
・Arcana and Royal Road cards can now be discarded via an action.
Ok. Unnecessary but ok. I wonder how many bole/arrow/spear/ewer cards I'm gonna see now... probably next to none, lol. A nice QoL change but I think if before the fishing for balance was real now it's gonna be much more noticeable :P
■White Mage
・Adjustments to the rate of which Healing Lilies are granted.
・Plenary Indulgence will see some major adjustments.
I don't even main WHM but I look forward to seeing what will be done to Plenary Indulgence... hopefully confessions will proc off of med/med 2 OR if not maybe they'll last a little bit longer?
SCH seem good so far but i think there will be more . AST get another buff
Last edited by Spiroglyph; 07-16-2017 at 06:46 PM.
Sharing with SMN wont affect the issue, refer to Ruin/Boil Mastery traits that both effect Ruin 1.
Somewhere else myself or someone else posted getting a 15% chance on physick to double next galvanize effect or adlo galvanize specifically. Which would make on proc 300pot Shield Succor or 600-1200 pot Shield on Adlo, tho wont lie the 1200 seems out of control. (600 doubled crit double to 1200) guess it could go 150% to 450-900 shields which would be 750-1200 as opposed to 900-1500 total potencies. Before the crift potency increase of course. Looking at it after typing it out more, when accounting for deployment tactics 200% increase on proc would be super broken.
I think for Indomibility, they will remove the aetherflow stack cost (or it will do damages aswell as Assize and Earthly Stars).
They had a chance at making dissipation useful and they chose to let it be extremely niche again.
Really hoping miasma II has a base potency over 65, or sch is right back to broil spamming after applying another weak dot.
I am kinda disappointed that not much change on AST, though it is nice that I am no longer playing Blind Triple Triad when another AST in party
Noc set buffing so hard to it is no longer a useless like it was, but feel like overbuff
RNG still a issue for AST, i dungeon i draw balance over balance, and lady of crown over lady of crown, the next dungeon i draw no balance at all (yes it happen to a 25min run with zero balance ever be draw) and lord of crown over and over
dungeon/trial/raid difficult could not based on RNG so dev build those content around the worse case scenario, making AST very powerful when RNG favor
the powerful buff AOE balance bring completely outshine all other cards, which also bring to a point other cards not very useful, with only arrow being marginally useful, but still no where near the power of balance in full party content
with so much RNG involve, it is very difficult to balance all healing class
The solution to that should probably be more that Noct Ast get's some level of AoE regen around them or something, not that Scholar's entire healing kit should be an overcosted mess.Adlo changes aren't needed. The reason for the shield disparity between Noct AST and SCH is due to the fact that SCH has a 1700-2100 free HPS bot flying around throwing around hundreds of thousands of HP worth of healing and freeing up dozens of healer GCDs for dps. SCH hands-down, even in it's "nerfed" state, has more output than any other healer is capable of doing in raid setting sans balance. Noct AST's shields are pretty much novelty compared to scholar utility and practicality.
If that aetherflow cooldown change is that every aetherflow skill has a 100% chance of reducing the cooldown by 5 seconds then Dissipation actually becomes a pretty interesting skill. 3 free stacks and reducing the CD of aetherflow from 45 to 30 seconds is decent enough to consider.
Last edited by Supersun; 07-16-2017 at 07:39 PM.
I didn't say SCH had more HPS, I said it had more output. Link one source, time by time, percentile by percentile log where a noct AST exceeds a SCH in both damage and HPS simultaneously; you can't because Noct requires you to waste dozens of GCDs doing what eos can do by herself. It wasn't uncommon to have SCH mainheal in speed clears either because their opportunity cost per spell is so low compared to other healers, allowing more uptime for their co-heals to DPS. Creator was also piss easy so I tried to optimize it for fun? You literally have no logs, nothing to show for how much you're spewing leading me to believe you have 0 idea what you're talking about .-.
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