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  1. #1
    Player
    Robert_Ilcri's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Robert Ilcri
    World
    Odin
    Main Class
    Scholar Lv 90
    Were there seriously no changes done to Summoner? Still no point in using Physick, no mention about accidental use of Aetherflow causing your entire rotation to get screwed, Bane still sucking and only a small mention on Sustain? Ugh, makes it hard to want to use SMN as my main still.
    (7)

  2. #2
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Robert_Ilcri View Post
    Were there seriously no changes done to Summoner? Still no point in using Physick, no mention about accidental use of Aetherflow causing your entire rotation to get screwed, Bane still sucking and only a small mention on Sustain? Ugh, makes it hard to want to use SMN as my main still.
    I think the reason for this is that in a best-case scenario SMNs are actually in a good place. The problem is that they're probably the absolute hardest job to do well on now (barring MCHs who simply cannot compete no matter how well they play now) and are very easily screwed over by things they can't control (such as a fizzled Aetherflow spender or a death wiping out stacks). What SMN largely needs is QoL fixes rather than full on balance adjustments which might be why they didn't touch on things as much.

    The only real 'balance' related adjustments I think SMNs need is easing up on the Bane nerf a little and giving us back Sustain. Everything else is just QoL stuff related to stopping Aetherflow stacks being wasted or lost on death.
    (1)