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  1. #1
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80

    Letter from the Producer LIVE Part XXXVII Discussion Thread

    (Updated) unofficial translations by MrHappy/MarkoTurn https://docs.google.com/document/d/1...ceKo17xJo/edit

    Official translations by Bayhonne http://forum.square-enix.com/ffxiv/t...13#post4303113

    RIP PLD, welcome back WAR!
    (1)
    Last edited by alimdia; 07-16-2017 at 12:40 PM.

  2. #2
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Just realized most of the document is not visible, but so far: PLD Holy Spirit will be nerfed, WAR will be buffed, DRK will be buffed through dark arts, WAR beast gauge wont halve when changing stance, "shake it off" will change, all fending accs will have a bit of STR (not as much as slaying)

    Cards and aetherflow will be displayed in the party list in 4.1
    (6)

  3. #3
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by alimdia View Post
    [...] all fending accs will have a bit of STR (not as much as slaying)
    Let's just hope it's gonna be at least enough to blow old STR accs out of the water, because otherwise, literally nothing changes with the situation >_>
    (2)

  4. #4
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    The answer to the physick question (Q11) is just plain irritating, its just like why even keep this spell on Summoner in the first place, its just useless as it is right now. Remove it and give us back sustain so we can keep the pet alive :c
    (43)
    Everyone needs an internet hug every now and then.


  5. #5
    Player
    Niraves's Avatar
    Join Date
    Jul 2016
    Posts
    373
    Character
    Niraves Lunas
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by NaesakiAshwell View Post
    The answer to the physick question (Q11) is just plain irritating, its just like why even keep this spell on Summoner in the first place, its just useless as it is right now. Remove it and give us back sustain so we can keep the pet alive :c
    Pretty much exactly how I feel. Its a little ridiculous that I have an easier time soloing as Samurai than Summoner. My chocobo won't heal my pet, and Physick is a joke. I was really hoping we would get Sustain back. T_T
    (19)

  6. #6
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by NaesakiAshwell View Post
    The answer to the physick question (Q11) is just plain irritating, its just like why even keep this spell on Summoner in the first place, its just useless as it is right now. Remove it and give us back sustain so we can keep the pet alive :c
    Or better yet have SMNs get a trait to turn Physick into Sustain. Bam, problem solved for both skills. SCHs can heal their fairly manually if they need to but SMNs have no real way to keep Titan alive at all right now...
    (12)

  7. #7
    Player
    Syrus718's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    66
    Character
    O'siris Nunh
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by NaesakiAshwell View Post
    The answer to the physick question (Q11) is just plain irritating, its just like why even keep this spell on Summoner in the first place, its just useless as it is right now. Remove it and give us back sustain so we can keep the pet alive :c
    They Already said they really didn't think people used or would miss sustain and they are looking into options
    (0)
    Last edited by Syrus718; 07-16-2017 at 01:52 PM.

  8. #8
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by NaesakiAshwell View Post
    Remove it and give us back sustain so we can keep the pet alive :c
    I'm all for removing it on my SMN and getting sustain back for sch and smn, as long as everyone shuts up about it after it is gone. The sustain is more important.

    Well, I hope that this change to the accessories helps these tanks. I've given up on these veteran tanks for help, all I've gotten from them is the impression they're the old people who "back in my day..potions only cost a gil" Mindless complaining and backtracking..it's like going to SMN's and hearing how they want to summon a primal like the boss that summoned garuda, only to get a primal and complain. But I like my axe and I have learned to figure things out for myself so..with that said the gauge adjustment makes me happy and I wonder what Shake it off will do now.

    Quote Originally Posted by Bourne_Endeavor View Post
    See, I would feel sorry for PLD, but weren't you almost gloating over how much better it was than WAR? Seems that may have backfired.
    I would assume they'll back track PLD but personally I like having it as my OT or MT. A PLD who knows their stuff is beyond helpful. They bragged, but with good reason. Problem was the vocal minority went and said "Oh! Look..this guy says pld is good! Spread the word! For he holds the truth! Praise him!" I'm not referring to anyone I guess I could replace him with "it" though! ^_^ I'm leveling it now, for my retainer. It's like dragging my feet through mud, even at 60 I do so much more on my war..i hope the 60's make it...more fun?

    I do like the answer to the healer role question. "No...choose" I had a healer last night who didn't have Esuna on and instead kept using Rescue..good or bad, that's..that. I like the answers, some things he admits were a problem, others he says "You asked for it..quiet you." and others I can just feel the sense of confusion and the thought "if the playerbase had just one throat..."
    (0)
    Last edited by Leigaon; 07-17-2017 at 10:12 PM.

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Will say the issue with RDM being able to have a potent cure, raise, SMN having a raise and not so potent cure and BLM getting nothing, he's missing the point of how useful those tools are to have outside the support role.

    A RDM able to cure strong can keep a tank alive in a dire moment, can revive healers that both died, SMN can do the raising part, but BLM gets nothing in that respect. RDM can even have instant access to "Swift casting" any cure or raise. Only adjustments I would suggest in this respect is either remove Cure/Raise from being able to dualcast, increase the mp cost of the cure or lower the potency and maybe have it where SMN/RDM can only raise targets that don't have weakness and when they raise the target has double weakness.
    (6)

  10. #10
    Player
    Dalmacus's Avatar
    Join Date
    Aug 2014
    Posts
    349
    Character
    Emilia Summers
    World
    Chocobo
    Main Class
    Gunbreaker Lv 90
    That holy spirit nerf not even a month of it's debut yet! oh well
    (2)

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