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  1. #1
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70

    Don't nerf cast time on Holy Spirit, nerf the potency

    Hi Squeenix, healer main who subs tank here. Please don't gimp my Oath Gauge stimulant, I kind of like the ability to generate Oath Gauge while in Shield Oath.

    Instead, nerf the obscenely overtuned 430 potency the button has. There is no legitimate reason for the button having a potency value that high.

    Also, while you're here, please consider removing both Requiscat and Spirits Within.

    Requiscat is clearly a button that was created for the sake of a button. You could have just tossed its effect on Spirits Within, but even then it would still be a pointless button that was added for the sake of it... not to mention the balance issues it is causing (ref: Holy Spirit dealing too much damage).

    Spirits Within is just button bloat for the sake of button bloat. There's no reason to have this button anymore. It had a purpose back when it had the Silence (as niche as that was), but that purpose is now gone and the button is just a 300 potency nuke off the global cooldown... which is not a valid reason to bloat our hotbars.

    Edit after patch notes for 4.05:
    Quote Originally Posted by kattzkitti View Post
    >Holy Spirit potency reduced from 430 to 400

    Thank you Squeenix, thank you so much for meeting my request. Even if it had nothing to do with my thread, you handled the nerf the way I hoped for and I am grateful for that.
    (7)
    Last edited by kattzkitti; 07-18-2017 at 03:00 PM. Reason: Added quote.

  2. #2
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by kattzkitti View Post
    Also, while you're here, please consider removing both Requiscat and Spirits Within.
    How about no? if anything we need more oGCD skills as those makes jobs feels faster and more fun.
    (26)

  3. #3
    Player
    Harz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Harz Krislnen
    World
    Ultros
    Main Class
    Paladin Lv 70
    You realize that cast time and gcd are two very different things, right?

    Currently you can cast Holy Spirit, move around a bit and cast again without wasting any Requiescat uptime. Weaving in Circle of Scorn and Spirits Within between casts is really easy as well. That's what's going to be nerfed, not the number of casts per Req window.
    (7)

  4. #4
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    See Harz' response. As it stands now, that little 1 second delay between casts give you a lot of opportunity to weave other abilities in or just move and reposition. I think it's warranted.

    Quote Originally Posted by kattzkitti View Post
    Also, while you're here, please consider removing both Requiscat and Spirits Within.
    Pffffft, no.
    (7)

  5. #5
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    It's actually a bigger nerf than people realize. Not having having any oGCD time means you have no window to auto attack, and PLD's auto-attacks are very very strong.
    (1)

  6. #6
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    That's not really the downside. It's the OGCD's that are the biggest hit. Holy Spirit rotation restores 100 Oath Gauge in Shield Oath. While casting Holy Spirit x5 you could Shelton and Rampart a Tankbuster, Reprisal a Party Buster, and Intervention a targeted person, all before Requiescat ran out. The free Oath Gauge put to good use. Now you have to chose between maxed DPS Holy or cooldown usage. Many more Holy's will be interrupted while dodging mechanics now as well.

    Auto attacks are an afterthought.
    (0)
    Last edited by Galactimus; 07-16-2017 at 12:08 PM.

  7. #7
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I think it's a bit weird that PLD's "caster phase" is far more forgiving than any actual caster (aside from RDM). As long as it's equal or close to the standard GCD then it's fine, imo.

    If it's over, it's just WAR all over again where they sacrifice fluidity for the sake of "balance."
    (0)

  8. #8
    Player
    Teentitanbg's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    King Shield
    World
    Siren
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by kattzkitti View Post
    Instead, nerf the obscenely overtuned 430 potency the button has. There is no legitimate reason for the button having a potency value that high.

    Also, while you're here, please consider removing both Requiscat and Spirits Within.
    Hahaha what.. Disagree!
    (2)

  9. #9
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Coatl View Post
    It's actually a bigger nerf than people realize. Not having having any oGCD time means you have no window to auto attack, and PLD's auto-attacks are very very strong.
    I'm more concerned about movement during mechanics tbh. Half of my requiescat phases right now happen when I need to move the boss or dodge a targeted AOE or do something on the battlefield. Oh, or block something. I think they'll probably leave the cast time alone and drop the potency to 400 because if paladin can't consistently use holy spirits in every fight it makes their DPS much harder to balance. 400 potency would be like spamming slashing-debuffed Royal Authority.

    Still, I wish they would have nerfed the physical side instead. Holy Spirit is fun and it feels rad when you get a Ewer card or something.
    (1)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    This very thing was just brought up on Mogtalk. Apparently, it is the potency that will be reduced because it was never intended to be that high. The devs forgot to bring it down when they increased the cast time.
    (0)

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