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  1. #1
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kitfox View Post
    Exactly. Now imagine they screwed up the scaling EVERY patch with new stuff by changing the AP multiplier. Would that be good? No. It's better they have a solid AP scaling principle and only tune the new gear to the new fight in order to not screw up the old stuff.
    Here lies the problem. They are screwing with the scaling but do not change the gear.
    (5)

  2. #2
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    I just don't get it. Assuming our stats grow with gear as they always have and HP scaling remains static as it always has, how is .45/.45 VIT/STR any different at all from .9 STR with STR crammed into all of our gear, or .9 VIT with everything else neatly untouched? How? How does this warrant constant adjustment?
    (0)

  3. #3
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Baci View Post
    Here lies the problem. They are screwing with the scaling but do not change the gear.
    Indeed. This is the problem that they need to fix.

    Quote Originally Posted by SyzzleSpark View Post
    History backs none of these arguments up. Did we have too much AP or HP for the entire 4 patches that the previous scaling was in effect? What was broken? How?
    Yoshi stated that STR/VIT AP was a fix that they determined worked for the content range at the time. So it obviously was fine. Tanks originally scaled with STR only, we just returned to the old system.
    (2)
    Last edited by Kitfox; 07-12-2017 at 11:28 PM.