This is a cute take, but when you can see a glaring disparity you don't wait for the most difficult content. Best to voice if before and hope it's tweaked before then.
And Yoshi has already announced changes in 4.05 or whatever the Savage release is. And I am sure there will be discrepancies, but judging by the way they are making the game easier in Stormblood, I doubt it ll be down to job/class difference. I dont think whining now will mean anything to them or us, because the designers will say "wait for Savage", and we will say "even though we dont know Savage, we postulate that X or Y will not be balanced".
FFXIV is currently a sightseeing tour, not a raid MMO. Lets see if they change that to a relevant degree.
Yeah, I don't think that helps your original point. The latter is literally a result of the community discussion. This devil's advocacy people do on these forums when some folks point out discrepancies is laughable. "Whining" as you call it, is how we got ARR in the first place. An MMO is a dynamic product and the devs would be the first to admit they err from time to time.And Yoshi has already announced changes in 4.05 or whatever the Savage release is. And I am sure there will be discrepancies, but judging by the way they are making the game easier in Stormblood, I doubt it ll be down to job/class difference. I dont think whining now will mean anything to them or us, because the designers will say "wait for Savage", and we will say "even though we dont know Savage, we postulate that X or Y will not be balanced".
FFXIV is currently a sightseeing tour, not a raid MMO. Lets see if they change that to a relevant degree.
Last edited by BlackThought; 07-05-2017 at 10:50 PM.
actually they allready said its not their intention to change that.... they clearly said they want to close the cap of casual players and veterans skill level... whats really sad and somehow not understandable for me... if they do it like they just did with SB-release, making everything simple, nearly so simple that it bores people just a few weeks after release... I don't see veterans paying for that any longer – they mentioned a third skill level on top of hard mode and extreme mode... but I doubt that this extra skill level will touch any other content than raids/primals... mqs, fates, hunts, new cls like sam/rdm etc will remain easy like it became with SB... : /
Last edited by Neela; 07-05-2017 at 11:02 PM.
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