Quote Originally Posted by Barghest1210 View Post
Salt aside my problem with Sam is it their damage, I just wanna see that like any other memes dps bad play is punished with more then just a missed opportunity. As it stands if a bad Sam fucks up they still have enough damage to outshine other class with how high their potencies are. I think this can be adjusted if you increase the kenki generation of abilities but allow it and Sen to fall off over time.
I found it odd that Yoshi stated in the 4.01 patch notes that classes that were heavily punished by mechanics did more DPS. Samurai does the most DPS by far and barely blinks at mechanics. Hell if a boss jumps away it's merely an opportunity for Samurai to start powering up, while everyone else loses their buffs, then they pop their short CD Meikyo and are back to max again.