Maybe we'll see how they scale once we're out of our "baby's first 70 gear."This. If they want war to bring 0 utility to the raid, thats fine as long as its the tradeoff for doing the highest dps by a decent margin. Right now its maybe 100 dps disparity at best, but id gladly sacrifice that miniscule dps gain to bring all the utility of pld instead. Pld is in a good spot right now, the other tanks just need buffs.
Still going to main Pld even if they nerf it to the ground. This is final fantasy, not a simple mmrpg like other game. Don't follow the meta follow the fantasy....
I mean every class is at risk for nerfs no matter what. Better option would be to consider what buffs or changes the other two classes need instead of declaring the sky is falling. Paladins certainly have an abundance of utility since I last played when ARR was brand new. We have a lot of great MT and OT abilities, which to be fair the Paladins main role since ARR was to be a Tank archetype, while the Warrior could fill DPS roles to a certain extent and tank as well. I think the more productive thing to do would be to consider what the DRK and Warrior need to bring to the group so that they are just as lucrative a team member as a Paladin is currently.
Remember, you're unique... just like everyone else.
Pld do not need a nerf, the other two need a buff. DPS order Should be War>Drk>Pld but all within 50-100 of each other played at max capacity, there has to be a sacrifice for having better mitigation (pld) and less mitigation (war) and the middle ground (Drk). It shouldn't be Pld best of both worlds, but I'd hate to see them get a nerf (though that Oath Gauge, what is the point honestly?)
Honestly PLD is fine where it is now. I can see them maybe toning down the potency for HS but other than that the job is in a good spot. They should buff/tweak WAR and DRK though.
Yeah PLD doesn't need this much DPS, they use a one hand sword and a shield, this is out of proportion, they should be THE weakest class, even behind healers cause healers use modafawking magic.
PLD's dont need a nerf, other tanks need a buff. And no "PLDs were weak for HW" is terrible logic. The game should strive for balance, not fotm. As it stands, PLDs offer better everything: easier to pull off DPS, higher baseline mitigation, higher active mitigation, WAY higher utility. DRKs at least bring some utility and have higher MT DPS. Then we have WAR who offers zero utility and while they can pull of equal levels of DPS compared to other tanks, they also have to go through a lot more to do so.
All this brouhaha about buffing wars, nerfing plds etc, is the result of simply inhaling ones own flatulence whilst gaming.
Continuance
in order to do so, one must bag the saucy gasses for a said number of hours. Thus inhalling your spread in all its buoyant glory
THIZZ FACE
Last edited by DjinnKarsh; 07-01-2017 at 03:56 AM. Reason: gas explanation
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