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  1. #21
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tankstuff View Post
    This. If they want war to bring 0 utility to the raid, thats fine as long as its the tradeoff for doing the highest dps by a decent margin. Right now its maybe 100 dps disparity at best, but id gladly sacrifice that miniscule dps gain to bring all the utility of pld instead. Pld is in a good spot right now, the other tanks just need buffs.
    Maybe we'll see how they scale once we're out of our "baby's first 70 gear."
    (0)

  2. #22
    Player
    Tankstuff's Avatar
    Join Date
    Jul 2015
    Posts
    77
    Character
    Ship Md
    World
    Hyperion
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Felorr View Post
    Maybe we'll see how they scale once we're out of our "baby's first 70 gear."
    ? base potencies of our skills arent going to magically change with better gear, damage between tanks will still be the same in comparison to how they are now
    (4)

  3. #23
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Still going to main Pld even if they nerf it to the ground. This is final fantasy, not a simple mmrpg like other game. Don't follow the meta follow the fantasy....
    (5)

  4. #24
    Player
    Supersomething's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Zivah Relana
    World
    Zalera
    Main Class
    Gladiator Lv 100
    I mean every class is at risk for nerfs no matter what. Better option would be to consider what buffs or changes the other two classes need instead of declaring the sky is falling. Paladins certainly have an abundance of utility since I last played when ARR was brand new. We have a lot of great MT and OT abilities, which to be fair the Paladins main role since ARR was to be a Tank archetype, while the Warrior could fill DPS roles to a certain extent and tank as well. I think the more productive thing to do would be to consider what the DRK and Warrior need to bring to the group so that they are just as lucrative a team member as a Paladin is currently.
    (0)
    Remember, you're unique... just like everyone else.

  5. #25
    Player
    Dj_Seaghost's Avatar
    Join Date
    Nov 2013
    Location
    Ishgard
    Posts
    112
    Character
    Revy Strauss
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Pld do not need a nerf, the other two need a buff. DPS order Should be War>Drk>Pld but all within 50-100 of each other played at max capacity, there has to be a sacrifice for having better mitigation (pld) and less mitigation (war) and the middle ground (Drk). It shouldn't be Pld best of both worlds, but I'd hate to see them get a nerf (though that Oath Gauge, what is the point honestly?)
    (2)

  6. #26
    Player
    Rinku421's Avatar
    Join Date
    Mar 2017
    Posts
    50
    Character
    Kiria Kurono
    World
    Ultros
    Main Class
    Reaper Lv 100
    Honestly PLD is fine where it is now. I can see them maybe toning down the potency for HS but other than that the job is in a good spot. They should buff/tweak WAR and DRK though.
    (2)

  7. #27
    Player
    AmandaLashaquoa's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Amanda Lashaquoa
    World
    Diabolos
    Main Class
    Bard Lv 70
    Yeah PLD doesn't need this much DPS, they use a one hand sword and a shield, this is out of proportion, they should be THE weakest class, even behind healers cause healers use modafawking magic.
    (1)

  8. #28
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    PLD's dont need a nerf, other tanks need a buff. And no "PLDs were weak for HW" is terrible logic. The game should strive for balance, not fotm. As it stands, PLDs offer better everything: easier to pull off DPS, higher baseline mitigation, higher active mitigation, WAY higher utility. DRKs at least bring some utility and have higher MT DPS. Then we have WAR who offers zero utility and while they can pull of equal levels of DPS compared to other tanks, they also have to go through a lot more to do so.
    (5)

  9. #29
    Player
    DjinnKarsh's Avatar
    Join Date
    Nov 2014
    Posts
    8
    Character
    Knights Karsh
    World
    Ultros
    Main Class
    Gladiator Lv 70
    All this brouhaha about buffing wars, nerfing plds etc, is the result of simply inhaling ones own flatulence whilst gaming.

    Continuance

    in order to do so, one must bag the saucy gasses for a said number of hours. Thus inhalling your spread in all its buoyant glory

    THIZZ FACE
    (0)
    Last edited by DjinnKarsh; 07-01-2017 at 03:56 AM. Reason: gas explanation

  10. #30
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tila View Post
    PLD's dont need a nerf, other tanks need a buff. And no "PLDs were weak for HW" is terrible logic. The game should strive for balance, not fotm.
    I think this pretty much says everything as a whole about tank buffs/nerfs.
    (2)

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