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  1. #10
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I will just quote myself here:

    Quote Originally Posted by Wynn View Post
    Offline leveling is a horrid idea that might look good at first due to saving operations costs but in the end may prove to be more detrimental when those offline players cancel their subs out of lack of interest and/or deciding to play another game that actually makes them log in to advance.
    In addition, offline leveling keeps those who have been playing the longest on top which is a far cry from this game's original purpose in keeping casuals up to speed. And they would have to significantly increase the xp needed to advance. You think 100,000k is a lot? Log into EVE and see how much xp they require to advance in the upper level of skills. Try a time frame of months of constant xp accumulation, 24 hours a day, 7 days a week, to achieve a "level" (or in their case an ability).

    Crafting may be a grind, but at least I don't have to wait 6 months to get hand of the gods.

    Readers, please add your voice and let the devs know we do not want this kind of system in the game.
    (4)
    Last edited by Wynn; 11-02-2011 at 01:20 AM. Reason: oops spelling