Quote Originally Posted by mileseven View Post
The stance switches with penalty makes Warrior a lot harder to play, which is imo really fun.

[snip]
I agree that it makes WAR harder to play, but not in a way that feels rewarding. Some of my favorite fun tricks in Heavensward feel like they're almost mandatory now, and they're absurdly punishing to do. For example - if I were running low on TP during a pull and wanted to keep mobs on me I could always swap to deliverance, use equilibrium, and then go back into defiance as soon as the cooldown was up and keep using overpower. I can't tell you the number of times I've wanted to do this in the stormblood dungeons due to the loss of flash and being forced to use overpower constantly to generate aoe threat.

Now if I do that I quarter the gauge and lose access to pretty much all of my abilities. I'm glad you enjoy it, but I don't find it fun in the slightest.