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  1. #19
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by YitharV2 View Post
    Source?

    "Stop making stuff up"
    Um...the patch notes/job guide for the updated jobs actually say so.

    Quote Originally Posted by Yahallo View Post
    Except tanks from both the Western and Japanese communities are reporting issues with the current state. The current enmity increases won't mean much when the base value is low and the damage gap between Tanks and DPS become even higher. Right now, DPS can do upwards of 4-5k DPS, the highest I have seen a tank is in the 2-3k range. If that DPS doesn't use enmity reducers, they will likely begin ripping off the tank unless the tank mindlessly spams aggro generation and this is just at the moment before raid gear becomes a thing. Imagine in dungeons, at later ilvls when the gap is larger and if the DPS has full raid gear while the tank just meets minimal ilvl.

    No one is making things up, this is a serious concern.
    Um...could it be that too many tanks got too used to running in DPS stance all the time rather than treating DPS stance as a luxury? Could it be that many tanks took their ability to hold aggro for granted and forgot that their primary responsibility is maintaining aggro? When I stepped into the first SB dungeon that's how it felt to me, it was like going back to ARR and hitting Brayflox in average gear. Every now and again, people should go minimum ilvl and try out dungeons to remind themselves how they are meant to play their jobs, or just never get used to the luxury of overgearing by 50+ ilvls.
    (2)
    Last edited by Kosmos992k; 06-27-2017 at 02:31 AM.