Quote Originally Posted by Mirh View Post
Yea, I did come off whonky there. Don't misunderstand, as I'm playing CONJ and THM, I'm doing different things. When appliable we do pull bigger groups and thrash them down with DoTs or AOE Profundity/BloodRite nukes, but more often than not we're pulling a mob 10 higher and widdling it down in a healer-tank fashion. With the bigger mob I can fully debuff, mitigate dmg, and add some nuke damage in, while healing (emulating RDM somewhat). the tank will, well, get to tank. Due to how screwy gladiator is, Cover handles the lack of strong enmity tools just fine (nuke nuke nuke). We'll only see Chain #5, but it's usually 300-500 xp a kill.

I personally was such a big fan of RDM75 in FFXI that I really care more about enjoying what I used to than meeting a class's potential in this game, especially when things are going to be flipped upside down for either of my classes in 1.20. Or most other classes, I believe.

Hopefully this makes sense. I'm actually pretty devoted to any class I play, and aim to play it as right as I can. I just think FFXIV's XP design right now is flawed. Oh, it also doesn't help that finding a group isn't too easy for some reason.

this is fine, and i think the should add a few more strong monsters, like dragons etc that give enhanced exp, but i would still group them with some other weaker monsters that they can link to. This way you get the best of both worlds. and take advantage of the jobs different strengths. Right now although i enjoy multiple monster fights, it would be cool if there was also some times when you have like one powerful enemy and a couple supporting enemies, and get exp that was similar in balance to mass murdering.

I can imagine a dragon with imps that will support it. Then you have your main one on one battle, and possibly a couple side battles, or special tactics like sleep or silence to make those battles doable. all while getting good link bonuses and continuing exp chains.

Aoe is a part of the game, but it should not be the only aspect.