I would agree with OP, but you need abilities in this game, not just one class, so in the long term, Fast leveling is needed so you can level multiple classes.


I would agree with OP, but you need abilities in this game, not just one class, so in the long term, Fast leveling is needed so you can level multiple classes.

then leave so in the future no more retarded threads will be posted. the more pre-abbysea ffxi retards leave, the better Yoshi-p will design the game based on *competing other mmo,s* then filling the minority,s non-existant needs.[i]I don't like being forced into that situation. And the fact that I am having a hard time carrying out legitimate parties without this being insisted upon is very, very troubling to me. Is it fair for me to be forced to solo if I don't want this? Is it fair for me to be strongly influenced to leave a game I otherwise enjoy?.[/b]
(^-^b)

Are you fucking kidding me? Like, really. is this a fucking joke post?
This is a loud and beaming example of why this is unacceptable: Why do people like this get catered to religiously when the supposedly non-existent minority that conflicts with them would pay more money out of their own pocket for a certain experience than this guy's mother can afford for him?
Christ.
Last edited by Mirh; 11-01-2011 at 03:21 PM.



Welcome to the tinterwebs.Are you fucking kidding me? Like, really. is this a fucking joke post?
This is a loud and beaming example of why this is unacceptable: Why do people like this get catered to religiously when the supposedly non-existent minority that conflicts with them would pay more money out of their own pocket for a certain experience than this guy's mother can afford for him?
Christ.

I'm quite accustomed to the interwebs, I just have never seen such STAGGERING levels of greed and blind selfishness in anything. It's not just that person, by any means.
So far everything is 90% "SCREW WHAT YOU WANT GIVE ME THE EASY!!!!!!! NOTHING ELSE WORKS!" and 10% "Well, I really could use a game experience."
And that 10% just get thrashed. Even WoW's idiotic community could show less childish bias.
It's like, people are afraid. Powerleveling would always exist, but people are like, life-dependent on it being the norm.
Last edited by Mirh; 11-01-2011 at 03:33 PM.



Meh hardly, maybe recently, but its like 50/50 hard mode easy mode atm, no ones happy lol.I'm quite accustomed to the interwebs, I just have never seen such STAGGERING levels of greed and blind selfishness in anything. It's not just creep, by any means.
So far everything is 90% "SCREW WHAT YOU WANT GIVE ME THE EASY!!!!!!! NOTHING ELSE WORKS!" and 10% "Well, I really could use a game experience."
And that 10% just get thrashed. Even WoW's idiotic community could show less childish bias.
It's like, people are afraid. Powerleveling would always exist, but people are like, life-dependent on it being the norm.
Because some find ifrit ez (go in full lncers) others dont (go in without full lncers) so there is a split group of people saying lolz easy, and the others cleaning up the blood from their fists they punched into the wall.
but yeh PLing is osum, so we should just leave it. or i dont care, i be finished with it soon.
I think anyone "life-dependent" on it is more just afraid of having to wait for other people to find new ways to level quickly (since those people don't strike me as the innovative type) if powerleveling gets patched again. Really, they're just as bad as the people who are deathly allergic to even the thought of powerleveling, just in an "equal but opposite" way.

Because 100 people paying 12 dollars > 10 people paying 20Are you fucking kidding me? Like, really. is this a fucking joke post?
This is a loud and beaming example of why this is unacceptable: Why do people like this get catered to religiously when the supposedly non-existent minority that conflicts with them would pay more money out of their own pocket for a certain experience than this guy's mother can afford for him?
Christ.

I don't recall anyone who has said powerleveling should absolutely, positively, not exist. The idea is that one group wants powerleveling and couldn't care possibly less if the content exists and the rest of the community is happy, and the other group wants multiple ways to be viable at honestly no cost to anyone.I think anyone "life-dependent" on it is more just afraid of having to wait for other people to find new ways to level quickly (since those people don't strike me as the innovative type) if powerleveling gets patched again. Really, they're just as bad as the people who are deathly allergic to even the thought of powerleveling, just in an "equal but opposite" way.
Considering how many people are happily powerleveling, I think the concern is when you're running into problems avoiding it.
As far as being lonely at the top goes, I can't imagine a more wonderful opportunity to make friends in the game to play with later than to help those lower level players find those new ways to level. It's not always about reaching the cap. The concept of being a veteran in an MMO seems lost these days.
Once the game starts costing money I think the amount of people wanting a mediocre experience in content will drop. I REALLY hate to say it, but it's obvious most people who have played FFXIV during this time were here for the graphics and free play, not out of loyalty or interest. There are lots of fun MMOs out there, and if you're playing an MMO for a story/content, you don't skip it. It's just not logical.
I'm not going to argue with your point - it is valid - but you have to understand how incredibly stubborn and devoted the secondary group is. The former group may bring in the cash, but the latter is where you will be gauranteed to keep recieving that cash. The trick isn't to absolutely, under any circumstance, please the first group only, but to trick you guys into throwing money at the game to keep funds up (Through patches that promise a better game - like how WoW does, and any of us who like WoW know how potent this is) while the more reliable, stubborn group plants down and stays under even the most harsh of circumstances - that is, once you prove, as a company, you care about us, too.
Of course I don't agree to those tactics, I'd rather us all be happy. Just don't forget, the finicky, attention-deficit players are much easier to manipulate and will always ebb and flow in and out of a game's community. S-E will never make this game better than FFXI, so they only have to please so many people. "So many people" stuck through with FFXI for years before WOTG and Abyssea, and FFXI will be seen as a successful MMO in the books of gaming history when it finally, fully, ends.
Hmm, which would explain why Yoshida mainly focuses on appealing to the non-loyal-FFXI potentials. How interesting.
Last edited by Mirh; 11-01-2011 at 07:40 PM.
Pretty much what I was getting at was the subject of people who stick to one ideal to the point where they run into problems because of it regardless of what that ideal is. My post was largely just equating people who feel they're being pressured to quit because they don't want to be in a PL party (the OP said they felt "strongly influenced to leave [the] game") to players who feel pretty much the opposite way, i.e. players who would feel strongly influenced to leave if it were patched again (not necessarily removed, mind you, but significantly affected) as a way of making the point that inflexibility in general is a bad thing.
Aside from that, I fully agree that helping lower-level and/or less experienced players try new things and learn the game beyond an explanationless "go here and kill this" (such as what things to look for when considering where to go and what to kill, to use a simple example) is a good networking opportunity that too many people view as unimportant. At the very least, it's the "give someone a fish vs teach them to fish" situation.
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