
Oh thank you, I've done just that! And yes, I agree for the nerfs and buffs. I haven't leveled WHM yet personally, so I was going mostly by what I heard friend tell me.You can edit your post to bypass the character limit.
Just skimmed your thing, but have to disagree on at least one point. WHM doesn't need buffs. It performs it's roll perfectly fine; that being the high-throughput healer. This was unfavorable in Creator where there were few heal checks and many HP gates, but there's not actually anything wrong with that character type if it suits the fight or the party. Lilies and Confession do probably need to be reworked, but even if you completely ignore them (other than Cure2ing to get a Lily to use DB with), WHM is still already in a good place. SCH needs to either get some buffs or reverted nerfs so it actually has something that the other healers don't both just do better, and AST needs some nerfs so it's not the best at just about everything.
Just an FYI though the MP issues are mainly felt in 4 man content. With a co-healer, you had better not be running out of MP unless they are not doing anything and are forcing you to pick up their slack. I recall doing the final trial with one SCH who had no issues at all with MP... because he only was casting like one healing spell with no DPS every 30-40 seconds.Having hit 70 and done/farmed both EX primals, I can safely say that Scholar really has no MP problems. Lucid Dreaming is good but ultimately it was unnecessary. It's just to homogenize healers. Adloquium may cost a lot but in a long fight, you're not really spamming it either. The oGCD Aetherflow heals make up for it.
Last edited by zeopower6; 06-25-2017 at 07:21 AM.
So they nerfed MP management (most relevant in 4-man content), healing throughput (most relevant in 4-man content), and AoE damage (most relevant in 4-man content). SCH better be godly come Omega to justify the slog through dungeons leveling it.
It was only really around the 65/67 dungeons where I felt that MP started to become an issue with things getting really out of control during the 70 dungeons initially. However, with the 310 gear it's definitely easier than when we first had to go through the content with mostly 290/dungeon gear.
I don't mind losing alot of the surplus mp that we had, the game should reward/encourage efficient gameplay, and it really didn't before.
However, I do have an issue that our potential dps is cut in half, we have no spammable aoe, fey union is extremely unreliable, both in start time, and range. (fairy should follow the target, or should have a 20' range.
It really feels like the dozen sch nerfs were the uncoordinated mix of ideas from different people without analyzing the total effect. raising adlo cost, and cutting mp regen by over 30%? reducing the number of dots that can be used with bane, and then nerfing bane into near-uselessness?
Personally, I feel that Chain Strategm, while a useful ability for a dps class, has no place on a healer job. Please remove it and give me something that will actually help with my role, or give me something that I can put on a friendly target for crit adlo fishing.
Excogitation: this is a waste of space on my bar. There is no excuse for it to cost aetherflow AND have a minute cooldown. remove the aetherflow cost from it completely, or remove the cooldown from it completely, and then it would almost be a useful ability.
Fey Union is very cumbersome, it requires a ton of work to position and use, for minimal effect. the healing potency isn't affected by heal potency buffs, so its pretty useless outside of 1 or 2 situations where the tank will be stationary for an extended time while taking damage. (thanks Susano)
Its very clear the whomever came up with these ideas for bringing sch down from its spot has never actually played the job in difficult content. I'm very disappointed in SE. In the past, it was fine for sch to have lower healing throughput when compared to the other healers, because we had more cooldowns to make up for it. but, you strip the cooldowns from us, cut our MP recovery options, raise the cost of our key ability, and then you end up with a healer with half the healing potential, and no utility outside of sacred soil. I feel very much cheated out of my job, that I've been enjoying since 2.0.
Sch has always had a fairly high skill cap, but it just feels like they've cut down on the potential of the class, without making anything easier at all. so now you'll have good scholars, who work their a** off, and can do the work of an average astro or whm, and then you'll have average scholars, who are completely useless now. way to go.
Can get necessary rework immediately?!
Scholar: Friendship gift- Give 1,000 mp or 300 tp to a party member depends on job of the person. (Cool down 2.5s)
Succor 2-now has regen or adloquim's crit double thing.
Oncor- Lets you summon both fairies at the same time.
Buff adloquim potency to 400 and succor to 200-250
Embrace to 300
Aetherflow to 20%

OMG, if only. Heck, I'd take any one of those ideas. They can have dissipation back as payment.Can get necessary rework immediately?!
Scholar: Friendship gift- Give 1,000 mp or 300 tp to a party member depends on job of the person. (Cool down 2.5s)
Succor 2-now has regen or adloquim's crit double thing.
Oncor- Lets you summon both fairies at the same time.
Buff adloquim potency to 400 and succor to 200-250
Embrace to 300
Aetherflow to 20%
After healing through Doma Castle, I'm still not feeling the MP problems too much, but I did notice if the tank doesn't pop cooldowns, we are having to work so much harder to keep them alive than we did back in Heavensward due to the fairy's Embrace not being strong enough to help with the healing as much as it once did. If they pop cooldowns, it's about the same as it was then. That of course requires the tank to actually be willing to make the job easier on the healer.
I think the #1 thing Scholar needs for the health of the game is it's AoE capability brought back.
Scholar now AoEs as well as 2.0 Pld /s
AoE is something that can be buff without affecting raids for the most part while increasing the enjoyability of Scholar in que farming content such dungeons.
If Sch and the tanks aren't reworked a bit then less people will que as them meaning longer ques. Healing and Tanking are already thankless jobs that because of their responsibility and the blame that gets directed their way people are discouraged from playing them. Removing all damage capabilities from Sch and making it the stratagemrefreshwhore is a great way to encourage players to flock to the class.
Honestly Scholar's DPS did not need to be hit at all. In terms of numbers White mage in 3.5 was already capable of higher DPS. The biggest reason Scholars were seen as the DPSing offhealer was their MP sustain. With Scholars MP sustain being equalized (made worse) with the other healers than Scholar's 3.5 DD kit should be fine.
It was hit because you could combine a SMN bane with a SCH bane, and all those DoTs going out could wreck mobs fast. So they had to nerf Bane to compensate for it happening to begin with I wager. Sucks all to hell, really feels like we can't do anywhere near as much damage as we once could. Weakest healer in DPS and heals right now.I think the #1 thing Scholar needs for the health of the game is it's AoE capability brought back.
Scholar now AoEs as well as 2.0 Pld /s
AoE is something that can be buff without affecting raids for the most part while increasing the enjoyability of Scholar in que farming content such dungeons.
If Sch and the tanks aren't reworked a bit then less people will que as them meaning longer ques. Healing and Tanking are already thankless jobs that because of their responsibility and the blame that gets directed their way people are discouraged from playing them. Removing all damage capabilities from Sch and making it the stratagemrefreshwhore is a great way to encourage players to flock to the class.
Honestly Scholar's DPS did not need to be hit at all. In terms of numbers White mage in 3.5 was already capable of higher DPS. The biggest reason Scholars were seen as the DPSing offhealer was their MP sustain. With Scholars MP sustain being equalized (made worse) with the other healers than Scholar's 3.5 DD kit should be fine.
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