Quote Originally Posted by EdwinLi View Post
It will nerf itself once more players are ilvl 310 and higher. The difficult is mostly contributed by players being between ilvl 280 to 290 gear which makes the fight drag on longer than a group of ilvl 310 and higher gear members.
I already commented that the fight would get easier once we started outgearing it. Regardless, I don't think the "getting 7 other randoms to cooperate and do mechanics" mechanic will ever go away. And sometimes, part of the fun is learning to adjust with 7 other random players (and some of the difficult doesn't come from the fight itself, but from the party members).

As for the refreshes, the group I was in last time, our final pull, I didn't have to touch either of my refreshes (I was running on BRD). Most of the MP strain comes from unnecessary raises, and the more people learn to deal with the mechanics properly, the less unnecessary deaths and raises there will be.