Results 1 to 10 of 336

Hybrid View

  1. #1
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Zorzi View Post
    I have a few questions, sorry if they've been asked before: if in a dungeon you come to a boss with 40+ in both manas, is it better to Manafication before the fight, and open with the melee combo? Or just build normally and use Manafication on the second go around?

    Secondly, unless I get no procs during my opener, it's hard to fit in Corps-a-corps/Displacement before the first Manafication. Is using them more important than Fleche/Contre Sixte, or should I just do my best and ignore them if they can't fit?

    Thirdly, if you get lucky with procs while you have Impact up, is it better to just ignore it and let it fall off, or use it and use the Dualcast on Stone/Fire? Is it worth using a Dualcast on Impact if its about to disappear?
    First, in dungeon content, it doesn't really matter. If you want to open with your melee combo, that's absolutely fine to Manafication pre-pull.

    Second. unless your ping is really awful, you should be able to weave both Contre Sixte and Fleche in a single GCD. Then you'll have at least two more Dualcasts to weave CaC and Displacement under before manafication. But if you have to choose, Contre Sixte and Fleche are much higher potency so use them.

    Last, you shouldn't ever be casting Impact if you have a Ready proc. Its 20 more potency plain and simple. Let Impact fall off. I don't have months of testing in a raid environment yet to say 100% on that, as I've not encountered every scenario. But at the moment, I see no benefit of casting Impact over a Ready proc. Also using dualcast on Impact would be a waste as well. If I discover differently or someone has encountered a scenario where that is incorrect, I will relay that information.
    (1)

  2. #2
    Player
    TheChemicalCat's Avatar
    Join Date
    Apr 2017
    Posts
    36
    Character
    Vector Arbalest
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Garotte14 View Post
    Last, you shouldn't ever be casting Impact if you have a Ready proc. Its 20 more potency plain and simple. Let Impact fall off.
    yeah this is pretty much it. If you have a ready proc, there's no reason to cast impact. Use your stone/fire ready procs until you manage to not get one, and then you use Impact instead of Jolt if impactful is still up. That's it.
    (1)

  3. #3
    Player
    CU_Giraffe's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    3
    Character
    Kit Molkoh
    World
    Lamia
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Garotte14 View Post
    Last, you shouldn't ever be casting Impact if you have a Ready proc. Its 20 more potency plain and simple. Let Impact fall off. I don't have months of testing in a raid environment yet to say 100% on that, as I've not encountered every scenario. But at the moment, I see no benefit of casting Impact over a Ready proc. Also using dualcast on Impact would be a waste as well. If I discover differently or someone has encountered a scenario where that is incorrect, I will relay that information.
    I'd imagine it's only during VERY specific circumstances. For example: you have you have ~68 (w)/76 (b) with a Stone and Impact proc. If you do Impact>Aero, you get 83/80>Melee>Flare>two procs to work with at the start of your new rotation. Maybe that's it? You get to your Melee 1 GCD faster with two procs afterwards. Of course, it'd also depend on how much time you have on both procs before Melee. Like I said, VERY specific.
    (0)