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  1. #10
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    What you guys don't understand is:
    Losing Lotd on a boss isnt gonna make you lose as much dps as you seems to think.
    Actual problem with the DRG isnt here.

    Ya don't even know what's the problem yet you want it to get solved?


    We'd need to get back disembowel to 10%, a mirage dive that we can double weave, an extra 5% on B4B would be great tbh.
    Incrising dragon sight range is kinda useless, it'll still be small af and whenever you're in a duo melee the guy should have no problem sticking yo ass.
    Although gettings its cooldown to 80sc just like B4B could really do the trick.

    Tbh, after testing a bit, I clearly do 10% less crits, which is a lot, same thing happened once HW came out, you can't reach the cap with the actual stuff.
    We might get some surprise coming with the theorycrafting in that case, crit would not be the thing anymore (for now).


    tl;dr: Actual DRG dps is 95% based on your rotation, do it well and you'll have almost everything, Lotd is clearly not what you relate on to do what you can do right now, getting it to come sooner would actually make it irrelevant due to non-alignement with B4B, problems comes from the loss of crit and phleb, we'd need more dps coming from either our rotation/ or our timer such as B4B or Dragon sight, ajusting some potencies could do the trick too.
    Getting a good dps is way easier that it has ever been, optimization on the other hand is clearly harder than before, don't make it easier it's good the way it is.
    (2)
    Last edited by Shamox; 06-24-2017 at 07:02 PM.