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  1. #41
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Can't speak about raiding but DRG is very fun to play. We have so many oGCDs thanks to Mirage Dive, we're always weaving stuff.


    I think the following changes would make DRG competitive but not overpowered.

    -Let DFD grant Dive Ready (it's a 3min recast, so why not!? It would help with opener getting to LoTD in 30 sec instead of 70)
    -Lower Mirage Dive animation lock (sorely needed)
    -Let eyes be maintained even after BoTD falls off (essential for invuln phases) or at least lower recast of BoTD to 20 sec so we can use it to maintain the buff to keep eyes since losing all eyes costs us 90 seconds until we get LoTD back up.
    -Lower Geirskogul recast from 35 seconds to 20 seconds.
    (0)

  2. #42
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    They fought the HIGH DPS DISPARITY by making doing your rotation correctly more rewarding, there's still gonna be a gap between people that can optimize their Lotd & stuff, but it wont be as big as before.
    It happened to me already to drop 4eyes on susano, not that punishing tbh.

    And please, again, I'm gonna repeat myself, stop asking for more ways to obtain eyes it's gonna screw everything up, actually everything lines up, with DFD giving eyes it would be shit.
    They made the basis simple, don't ask for optimization to become simple too.
    You clearly have no idea what you're talking about.
    (1)
    Last edited by Shamox; 06-24-2017 at 01:47 AM.

  3. #43
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    - Disembowel nerf was undeserved. Add that to the fact BRD and MCH aren't top dogs anymore and your synergy (which used to be the best in the game) becomes irrelevant in front of SAM's godly damage. I'm sure they'll balance the jobs later, but still...
    This was necessary to lower MCH and BRD utter reliance on needing DRG in party, as no other job combo relies on it. SAM and NIN have their own slashing debuff, as does WAR. MCH and BRD are both piercing but cannot debuff the mob with piercing down. So the 10% really hurt them. To compensate for us, however, SE buffed all our WS significantly to account for the difference of 5% damage to our AA and WS (FT got a huge bonus).
    (0)

  4. #44
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    And please, again, I'm gonna repeat myself, stop asking for more ways to obtain eyes it's gonna screw everything up, actually everything lines up, with DFD giving eyes it would be shit.
    It takes 70 seconds from the start of the battle before we can enter LotD. Also if a boss has a long transition, we're screwed. Even DRG in the JP forum complain how punishing it is.
    (1)

  5. #45
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Yeah it's complete garbage. Like for instance, SMNs cast 2 aetherwyrm trance and they have the 2 stacks ready to summon bahamut whenever they please or it is required. Now imagine they could lose that ability because a certain timer drops. Lmao! The outrage...
    (1)

  6. #46
    Player
    Erys's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Jonnycbad View Post
    There's a macro for that!
    This macro is very awkward. Just use this one:
    /action "Dragon Sight" <Number>
    Number is your party member's number. That way you only have to drag them in the party list and you will be settled. You also don't get a dashing rdm as your mate just so they jump away losing your buff.
    It makes you be always in control of your dragon sight. If your partner isn't there, they aren't handling mechanics the right way. Also you don't prepull dragon sight, ever.
    (1)

  7. #47
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Jonnycbad View Post
    It takes 70 seconds from the start of the battle before we can enter LotD. Also if a boss has a long transition, we're screwed. Even DRG in the JP forum complain how punishing it is.
    Yes, it takes 70sc, which puts your Lotd right when B4B comes out of cooldown, that's the point.

    For the boss leaving when your burst is ready:
    This has always been a thing for some class, the boss going away during your burst phase, thing is, it's not as punishing as it was.
    Susano leaves right when you're supposed to start Lotd, yet it doesnt screw you up, like I said you just clip your Lotd and try to benefit the most of it.
    You can't design a class based on some fights.

    What you still don't understand is, getting more eyes would screw everything, asking for something such as a longer Botd timer would be way more relevant.
    Maintaining Botd up by using it again when it's off cooldown and your timer is a 1sc is kinda easy, yet mechanicaly it's awkward.
    Improving this would be way smarter than getting a retarded way of not losing your eyes.
    (2)
    Last edited by Shamox; 06-24-2017 at 03:38 AM.

  8. #48
    Player
    Erys's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Shamox View Post
    What you still don't understand is, getting more eyes would screw everything, asking for something such as a longer Botd timer would be way more relevant.
    Maintaining Botd up by using it again when it's off cooldown and your timer is a 1sc is kinda easy, yet mechanicaly it's awkward.
    Improving this would be way smarter than getting a retarded way of not losing your eyes.
    Also this would allow for 1 more Nastrond per LotD maximixing the time between the Geirskogul you use to activate LotD and the Geirskogul that is after LotD.
    Another good solution is making LotD refreshable and/or giving LotD a buff to jump on top of the BotD buff. Say another 15% on top of it.
    (0)

  9. #49
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    Ya or they'd just put Lotd to 30sc maximum if it's too strong.

    Right now it's just yeah, you're on susano and you're waiting for your timer to drop to 1 to refresh with Botd, this has nothing to do with skill or anything, it's just boring.
    (0)

  10. #50
    Player
    SirEnmi's Avatar
    Join Date
    Jun 2017
    Posts
    15
    Character
    Doran Flaen
    World
    Ragnarok
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Erys View Post
    Also this would allow for 1 more Nastrond per LotD maximixing the time between the Geirskogul you use to activate LotD and the Geirskogul that is after LotD.
    Another good solution is making LotD refreshable and/or giving LotD a buff to jump on top of the BotD buff. Say another 15% on top of it.
    Refreshing LotD would be too brutal imo, but another buff on jumps is what i always thought it would do. I mean, it does empower your Geirskogul, why not empower your jump aswell ?
    (0)

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