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  1. #3131
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mogana View Post

    On the very low chance DPS gets a Confession for example, the timer will most likely wear off before it's actually needed. The duration timers also differ from person to person. One time I got excited that 2 people actually had a stack, only for one of theirs to fall off before I was able to activate PI.
    This. This really needs to eh addressed. The way other players other than Tanks get plenary stacks, and the length of the stacks, because this is ridiculous. You will never need a plenary heal right after spamming Cure II on a DPS within 30 seconds. Not sure what SE is even thinking anymore.
    (8)

  2. #3132
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rannie View Post
    We can't cast all three aeros, nor the three different stones if we wanted to. Heck does stone 1 even put slow on a target anymore? (I haven't been in a low level dungeon recently).

    Streamlining of the spells is fine. The Stone spells were just direct upgrades of each other, outside Stone with its heavy, so it makes sense to just have them automatically upgrade. Stone lost its heavy because they are trying to change CC to be very low to no damage, but we learn Stone II very early now.

    Also Fluid Arua was far from useless. It was extra damage that was oGCD. Generally you would cast Aero III > Aero II > Aero+Fluid Aura.
    Now, with the damage being removed, it is pretty useless.
    (5)

  3. #3133
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by VanilleFang View Post
    Streamlining of the spells is fine. The Stone spells were just direct upgrades of each other, outside Stone with its heavy, so it makes sense to just have them automatically upgrade. Stone lost its heavy because they are trying to change CC to be very low to no damage, but we learn Stone II very early now.

    Also Fluid Arua was far from useless. It was extra damage that was oGCD. Generally you would cast Aero III > Aero II > Aero+Fluid Aura.
    Now, with the damage being removed, it is pretty useless.

    you have your opinions and i have mine *shrugs* I was just stating it. Also again to me Fluid aura was completely useless it had a knock back that pisses tanks off when people use it like the machinist's knock back with a bind that is gone as soon as you hit it. (also still very much my opinion)
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  4. #3134
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Rannie View Post
    you have your opinions and i have mine *shrugs* I was just stating it. Also again to me Fluid aura was completely useless it had a knock back that pisses tanks off when people use it like the machinist's knock back with a bind that is gone as soon as you hit it. (also still very much my opinion)
    Fluid Aura has it's uses -- even without damage -- in solo content to give you breathing room, and oooocaaaasionally if a mob escapes a tank to push it back toward them. So it is not totally useless, but highly situational. Same with Repose: Helpful in some solo content, while in instances... eh, unlikely.
    (0)
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  5. #3135
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I'm currently a level 65 WHM and I don't have too any complaints aside from the massive elephant in the room about how counter-intuitive the lily system is as a whole. With that being said, I am looking forward to level 66 for Divine Benison as I'm one of the few it seems who believes its vastly superior than Stoneskin due to the fact it's both an oGCD and zero-MP. I don't really have much of a complaint for a skill that's essentially a light Cure that generates no overheal and minimal enmity for the caster.

    As a whole, I like the kit. I basically have 0 MP issues even when I've performed 7-8 raises in the Susano HM fight and solo healing the second half of the fight on WHM. The number of non-MP reliant heals that WHM has put definitely made any sort of crazy trash pulls in any of the 60+ dungeons I've run simple as I have a set of tools to use in every pull while still maintaining high DPS via Holy and Stone IV.

    So far, it's been a blast. I know Secrets of the Lily II will be silly and PI won't have any moments to shine until I get into EX's and raids. My gut tells me that AST/WHM will be what raids will be aiming for in the opening weeks.
    (1)

  6. #3136
    Player
    mylam's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Verra Raen
    World
    Hyperion
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by DreamWeaver View Post
    snip
    Quote Originally Posted by EbonySeraphim View Post
    snip
    Thanks for the insights!
    I'm just starting to get into SB content, so I'm well behind haha, but I'm happy to read that there's some fun to be had with the new WHM kit.

    Divine Benison sounds like it's pretty useful, but what about Plenary Indulgence? Is the chance to proc too low? I can't imagine it being used fairly frequently, especially if the party is range dps heavy?
    (0)

  7. #3137
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by mylam View Post
    Thanks for the insights!
    I'm just starting to get into SB content, so I'm well behind haha, but I'm happy to read that there's some fun to be had with the new WHM kit.

    Divine Benison sounds like it's pretty useful, but what about Plenary Indulgence? Is the chance to proc too low? I can't imagine it being used fairly frequently, especially if the party is range dps heavy?
    It's best to treat Plenary Inguldence as a mini-tetra. As much as it's written to be like an AoE heal, with the way the mechanics work, you're better off using it to help maintain tank health. A mini-tetra with the potential of occurring every 15 seconds is pretty powerful but it's highly unlikely you'll be using PI every 15 seconds in most scenarios, even savage raid ones. Getting a PI on your tank every 30s is still a strong ability though as it still beats Tetra in overall potency healing.
    (0)

  8. #3138
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ghishlain View Post
    It's best to treat Plenary Inguldence as a mini-tetra. As much as it's written to be like an AoE heal, with the way the mechanics work, you're better off using it to help maintain tank health. A mini-tetra with the potential of occurring every 15 seconds is pretty powerful but it's highly unlikely you'll be using PI every 15 seconds in most scenarios, even savage raid ones. Getting a PI on your tank every 30s is still a strong ability though as it still beats Tetra in overall potency healing.
    The problem is that it's a mini tetra that never procs whenver you need or want to and expires before you can even use it. It's badly designed.
    It would have been 10 times better to have an ability called Pray that has 10 second Cooldown and that puts 1 Confession stack on your target. And then whenver you want to pop them use Plenary Indulgence.
    (7)

  9. #3139
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AlphaSonic View Post
    The problem is that it's a mini tetra that never procs whenver you need or want to and expires before you can even use it. It's badly designed.
    It would have been 10 times better to have an ability called Pray that has 10 second Cooldown and that puts 1 Confession stack on your target. And then whenver you want to pop them use Plenary Indulgence.
    I'd just like Confession stacks to proc off Regen ticks and casts. That way the level 70 ability synergies with the HoT kit of WHM and augments their passive healing ability.

    I would like to try PI in a Savage Raid / EX Trial before I give final judgement on it but it does suffer the same flaws as Lilies. I don't even imagine a WHM getting more than 2-3 procs in a single 4-man dungeon with the ability.
    (3)

  10. 06-21-2017 02:54 AM
    Reason
    Someone already had this idea

  11. #3140
    Player
    Inelastic's Avatar
    Join Date
    May 2012
    Posts
    24
    Character
    Katherine Mewgles
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AlphaSonic View Post
    snip
    While that's not entirely true, I agree with you that it needs to be changed. I do get plenty of use out of it on trash pulls in dungeons. Especially when the tank decides to pull multiple groups and the dps can't take them down in a reasonable amount of time so you have to buckle down for big heals over a long period of time. I use it on cd in a fights like that. It does have some use in boss fights as a tank heal. I don't use it on cd, but I can still use it a couple of times. I've only ever used it once to heal more than one person and that other person didn't actually need to be healed. I just used it because I thought that would be the only time I would ever be able to heal multiple people with it lol. I would prefer that it had a chance to proc off of our aoe heals as well. Right now our gauge system and level 70 spell don't really seem to have much use in trials since they both rely on cures.

    I'm in the category of thinking Divine Benison is great. I don't really compare it to Stoneskin because I use it very differently than Stoneskin. Divine Benison I weave in on cd on the tank. The one issue I have with it is that it will take all your lilies but doesn't improve with extra ones.
    (0)

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