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  1. #1721
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 10/26/11 Display comma (,) in bazaar

    People asking if it's possible to show the comma (,) on the bazaar values.
    Show 1,000,000 instead of 1000000

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good Evening,

    バザーの販売価格設定時に「,(カンマ)」を追加してほしいという件を開発チームに報告しました。
    その他の開発作業の状況や、作業の量を確認しつつなるべく早めに実装できるよう対応していきます。
    Reported to the dev team about how the players want to have comma show up on the bazaar item prices.
    They will try to implement this as fast as possible, but they will have to check current development situations and work loads for other higher priority tasks.


    フィードバックありがとうございました。
    Thanks for the feed back.
    (5)

  2. #1722
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Reinheart View Post
    People asking if it's possible to show the comma (,) on the bazaar values.
    Show 1,000,000 instead of 1000000
    This is apparently a major crisis? Haha
    (0)

  3. #1723
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Velhart View Post
    This is apparently a major crisis? Haha
     Not really, if you look at original thread from rep's post they only got 2 posts before on the thread lol
    (0)

  4. #1724
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 10/26/11 Sound when logging in is loud.

    Most probably noticed this one where when you're still in the login client and click on PLAY on the title screen or when you log out the volume suddenly gets loud for that split second or w/e.

    Rep response regarding that one.

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good Evening,

    こちらは不具合ではありませんので、「不具合報告」から本カテゴリに移動させていただきますね。
    This isn't a bug so I will move this thread from Bug Report to this category.

    現在の仕様では、タイトル画面のサウンドとインゲームのサウンドの仕組みがわかれており、
    インゲームのサウンドコンフィグは、PC(プレイヤーキャラクター)に紐づいて保存されています。
    With current setup the title screen's sound and in-game sound is separated and the in-game sound is saved through PC (player characters) config data.

    新生では、タイトル画面/インゲーム関係なく共通のサウンド設定が行えるようになりますが、
    新生までは、上記のように仕組みが違うことから、タイトル画面用のサウンドコンフィグを設ける方向で検討を行います。
    With 2.0 you will be able to configure title screen/in-game sound together but until 2.0 because the setup is different we will be looking into be able to add sound config setup for the title screen.

    フィードバックありがとうございました。
    Thanks for the feed back.
    (0)

  5. #1725
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I've had frequent lag spikes in Uldah, but I copped that out to people, and the server trying to choose which 40 people to load lol. For the most part XIV is running less laggy than my Sims 3 Pets right now -.-, thanks EA a-holes!


    I think it was wise of SE to not add commas to numbers just for this reason...Idk about the rest of Europe but in france a comma is along the lines of a decimal point, so 1,000,000 would really be 1.000.000 to them. our version or 1mil to them is 1 000 000 just no commas no periods, just spaces.

    I don't know how Japan does it, but I think its a smart move to just leave it as 1000000 since there are different cultures playing the game who perceive numbers differently lol.


    Quote Originally Posted by Reinheart View Post
    Be able to warp from one part of city to another instead of walking all the way. Kind of like FFXI's Windurst teleport taru's

    Problem with this one is YoshiP promised there isn't much thinking needed when choosing which GC to join, now the reps are saying that the warping feature will only work better on your own GC city so JP players are like WTF!?
    Good thing I picked Gridania...YAY ^^, I mean LL is a good one too if you picked LL YAY also ^^, getting around those two cities will be much easier for people who chose that GC at least.
    (1)
    Last edited by zaviermhigo; 10-27-2011 at 02:18 AM.

  6. #1726
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 10/27/11 Forum avatar for mobile site fixed

    Not going to post this one on the OP but

    http://goo.gl/76u1p Foxclon is saying they fixed the issue where the avatar on the forum through mobile site was showing the old avatar has been fixed. And also saying they will remove the option to be able to hide the avatar image. So I guess mobile version now shows avatar, I kind of liked the mobile one without it... oh well.. small stuff...
    (0)

  7. #1727
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response 10/27/11 Be able to view log offline

    Offline Log to view later - Sure thing

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good Evening,

    Quote Originally Posted by Laugh View Post
    ログ・ウィジットに表示される一連のログを、ログアウト後も自由に閲覧できるようにしてください。
    Please make it where you can view the log from log widget even after we log out.
    こちらの件ですが、現在進行している他の開発項目が実装された後になりますが、
    PCのローカルに保存する形で、ログをすべて確認できるように対応します。
    Regarding this one; it will be after current development tasks but we will make it so for PC they can save it on the local side and be able to look at the entire log.

    時間は少しかかってしまう見込みですが、それまでお待ちいただければ幸いです。
    It will take some time but if you could please wait would appreciate it.
    (1)

  8. #1728
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    This is great, now I can sift through my fights easier and see where i might want to improve
    (0)


  9. #1729
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 10/27/11 Key Assignment for action pallet.

    This one is about where every time say you kill a mob the cursor focus moves away from the action pallet and you have to re-target or click yourself or use action to set focus back on the action pallet.

    Original Thread Link: http://goo.gl/voBcD

    Quote Originally Posted by Triairy View Post
    皆さん、こんばんは。
    Good evening every one,

    Quote Originally Posted by Ninarain View Post
    キーアサインに、「パレット送り」と「パレット内左右カーソル移動」を
    方向キーとは完全に独立した項目で追加してほしいです。
    In key assignment would like to have a individual category for "Focus Pallet" and "Left/Right cursor movement within the pallet" added
    こちらの件ですが、パッチ1.19のキーボード設定の改修に伴い、
    実装を検討していましたが、不具合により実装が見送られました。
    Regarding this one; with 1.19 keyboard settings we were looking into implementation but due to a bug we had to delay

    開発チームでも必要な機能だともちろん認識しておりますので、
    なんとか早く実装できるよう継続して対応を行っていきます。
    Dev team also understands this is a needed feature so they will try to look into this so they can implement fast.
    (2)

  10. #1730
    Player
    Fieros's Avatar
    Join Date
    Mar 2011
    Posts
    188
    Character
    Snoz Berry
    World
    Leviathan
    Main Class
    Arcanist Lv 48
    Thanks for all your translation work! Very helpful and much appreciated.
    (2)

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