Quote Originally Posted by savageink View Post
Huh? Compared to what? They introduce new items all the time. Some are free during events and go to the cash shop awhile after the events. Some stay in the game. It's how they have been doing it since ARR. They didn't stop making in game quest and achievement minions, or mounts. The tomestone gear isn't from basic gear models. New crafting gear isn't identical to old. I'm digging my new sky rat gear. I just need the boots which I will probably keep around for Mad Max glam. I really don't see how any of this is affecting game play or availability/frequency of new items. You guys just don't want to pay for it. I under stand. It sucks to want, but it's not unfair.
I ment content in general not gear since I don't have a gear count. They designed 3 dungeons per patch and removed a whole dungeon in 3.0. Going forward we are going down to one every other patch. Not to mention 74 weeks from 2.0 to 2.5. 83 weeks from 3.0 to 3.5. That is 9 weeks difference and giving them the benefit of the doubt that the huge gap between 2.5 and 3.0 was a sign of future content loss.