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  1. #1
    Quote Originally Posted by SonKevin View Post
    It's not just mechanics that the dungeons brings. They bring a ton of new assets. This includes the Hard Mode dungeons. From new monsters to new ideas that we eventually see re-purposed other places.
    so why can't you actually list some stuff? Baelsar's Wall looks a like Castrum and most if not all the mobs are Garlean stuff we've seen somewhere else.
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  2. #2
    Player
    usalia's Avatar
    Join Date
    Jun 2017
    Posts
    87
    Character
    Usalia Killia
    World
    Zodiark
    Main Class
    Marauder Lv 30
    the 3 bosses as well?
    but the thing is its part of the we not get as much in HW as we get in ARR.
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  3. #3
    Player
    Mirateski's Avatar
    Join Date
    Jun 2016
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    169
    Character
    Ar'telan Qin
    World
    Omega
    Main Class
    Fisher Lv 70
    Quote Originally Posted by SendohJin View Post
    Baelsar's Wall looks a like Castrum and most if not all the mobs are Garlean stuff we've seen somewhere else.
    afaik, the new mobs in Baelsar's are two of the bosses (the first two, a rework of an ff6 model and that neat spider thing that looks like the cute bots from Ghost in the Shell) and in Sohm Al we had the ochu variants from a past game. Everything else was a reskin, although I suppose they did change the background of Sohm Al from the original and give us a neat music roll?

    The Grubal/Antitower things I suppose gave us the mammet variants, but we'd seen mammet enemies in... Halatali HM? so they're just reskins as well. Nothing new in Neverreap, was just hunt mobs and vanu and other reskins. Fractal had... Iksalion? I think that's the first place you see them. Sohr Khai had some very nice stuff in it admittedly, but the only actually new things model-wise were the big fans.


    St Mochi's had the final boss. Pharos Sirius had the Construct No.8s. Hullbreaker had Ymir. Xelphatol had a few new ixal enemies. You've got maybe two or three new models per dungeon if you're lucky, no new mechanics save for like one in one dungeon at lv50, and very little lore outside of the allagan dungeons.

    They look pretty, but I'm running these things daily for three months. Gonna need a bit more than that.
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